Difference between revisions of "Brian Richardson"
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'''Brian Richardson''',<br/> | '''Brian Richardson''',<br/> | ||
a retired American IT professional <ref>[http://www.linkedin.com/in/brianprichardson?trk=pub-pbmap Brian Richardson | LinkedIn]</ref> holding a [https://en.wikipedia.org/wiki/Bachelor_of_Science B.Sc.] [https://en.wikipedia.org/wiki/Computer_science Computer Science] from [https://en.wikipedia.org/wiki/Rutgers_University Rutgers University] in 1978. | a retired American IT professional <ref>[http://www.linkedin.com/in/brianprichardson?trk=pub-pbmap Brian Richardson | LinkedIn]</ref> holding a [https://en.wikipedia.org/wiki/Bachelor_of_Science B.Sc.] [https://en.wikipedia.org/wiki/Computer_science Computer Science] from [https://en.wikipedia.org/wiki/Rutgers_University Rutgers University] in 1978. | ||
− | Doing computer chess since 1971, Brian Richardson is author of the private [[Chess Engine Communication Protocol]] compatible chess engine [[Tinker]]. More recently, inspired by [[AlphaGo]] and [[AlphaZero]] publications along with the open source developments around [[Leela Chess Zero]], Brian tinkers around with [[Neural Networks|neural networks]] and [[Monte-Carlo Tree Search|Monte-Carlo tree search]] <ref>[http://www.talkchess.com/forum3/viewtopic.php?f=7&t=66728&start=4 Re: Chess reinforcement learning by AlphaGo Zero methods] by [[Brian Richardson]], [[CCC]], March 09, 2018</ref>. | + | Doing computer chess since 1971, Brian Richardson is author of the private [[Chess Engine Communication Protocol]] compatible chess engine [[Tinker]]. More recently, inspired by the [[AlphaGo]] and [[AlphaZero]] publications along with the open source developments around [[Leela Chess Zero]], Brian tinkers around with [[Neural Networks|neural networks]] and [[Monte-Carlo Tree Search|Monte-Carlo tree search]] <ref>[http://www.talkchess.com/forum3/viewtopic.php?f=7&t=66728&start=4 Re: Chess reinforcement learning by AlphaGo Zero methods] by [[Brian Richardson]], [[CCC]], March 09, 2018</ref>. |
=Forum Posts= | =Forum Posts= |
Latest revision as of 18:21, 12 December 2018
Home * People * Brian Richardson
Brian Richardson,
a retired American IT professional [2] holding a B.Sc. Computer Science from Rutgers University in 1978.
Doing computer chess since 1971, Brian Richardson is author of the private Chess Engine Communication Protocol compatible chess engine Tinker. More recently, inspired by the AlphaGo and AlphaZero publications along with the open source developments around Leela Chess Zero, Brian tinkers around with neural networks and Monte-Carlo tree search [3].
Forum Posts
2003 ...
- Itanium2 Testing Crafty & Tinker Informal Results by Brian Richardson, CCC, February 16, 2003 » Itanium
- Tinker Scores Re: STATIC EVAL TEST (provisional) by Brian Richardson, CCC, February 21, 2004
- Tinker 64 Bit Speedup (Early Results) by Brian Richardson, CCC, March 30, 2004
- BitBoard Tests Magic v Non-Rotated 32 Bits v 64 Bits by Brian Richardson, CCC, August 24, 2007
- Doubled and Backward Pawn Engine "Definitions" by Brian Richardson, CCC, September 07, 2009
2010 ...
- Yet Another Testing Question by Brian Richardson, CCC, September 15, 2012
- Parallel Search to Fixed Depth by Brian Richardson, CCC, January 17, 2016 » Parallel Search
- Re: An AlphaZero inspired project by Brian Richardson, CCC, December 21, 2017 » AlphaZero
2018
- Re: Chess reinforcement learning by AlphaGo Zero methods by Brian Richardson, CCC, March 09, 2018
- Re: MCTS beginner questions by Brian Richardson, CCC, April 27, 2018
- Re: Egbb dll neural network support by Brian Richardson, CCC, May 30, 2018 » Neural Networks
- cutechess-cli running python engines under win7 by Brian Richardson, CCC, August 18, 2018 » Cutechess-cli, Python
- Play v Lc0 on HGM's Server by Brian Richardson, CCC, November 26, 2018