Difference between revisions of "Blondie25"

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(Created page with "'''Home * Engines * Blondie25''' '''Blondie25''',<br/> an evolutionary chess program by David B. Fogel and Timothy J. Hays,...")
 
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=Publications=
 
=Publications=
 
* [[David B. Fogel]], [[Timothy J. Hays]] ('''2003'''). ''[http://spie.org/x648.html?product_id=512624 New Results on Evolving Strategies in Chess]''. [http://spie.org/x648.html?product_id=485971&origin_id=x648 Applications and Science of Neural Networks, Fuzzy Systems, and Evolutionary Computation VI]
 
* [[David B. Fogel]], [[Timothy J. Hays]] ('''2003'''). ''[http://spie.org/x648.html?product_id=512624 New Results on Evolving Strategies in Chess]''. [http://spie.org/x648.html?product_id=485971&origin_id=x648 Applications and Science of Neural Networks, Fuzzy Systems, and Evolutionary Computation VI]
* [[David B. Fogel]], [[Timothy J. Hays]], [[Sarah L. Hahn]], [[James Quon]] ('''2004'''). ''[https://ieeexplore.ieee.org/document/1360168?arnumber=1360168 A Self-Learning Evolutionary Chess Program]''. [[IEEE#Proceedings|Proceedings of the IEEE]], Vol. 92 No. 12, [http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.72.4267 CiteSeerX]
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* [[David B. Fogel]], [[Timothy J. Hays]], [[Sarah L. Hahn]], [[James Quon]] ('''2004'''). ''[https://ieeexplore.ieee.org/document/1360168?arnumber=1360168 A Self-Learning Evolutionary Chess Program]''. [[IEEE#Proceedings|Proceedings of the IEEE]], Vol. 92, No. 12, [http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.72.4267 CiteSeerX]
 
* [[David B. Fogel]], [[Timothy J. Hays]], [[Sarah L. Hahn]], [[James Quon]] ('''2005'''). ''Further Evolution of a Self-Learning Chess Program''. [[IEEE#CIG|IEEE Symposium on Computational Intelligence & Games]], [http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.112.5288 CiteSeerX]
 
* [[David B. Fogel]], [[Timothy J. Hays]], [[Sarah L. Hahn]], [[James Quon]] ('''2005'''). ''Further Evolution of a Self-Learning Chess Program''. [[IEEE#CIG|IEEE Symposium on Computational Intelligence & Games]], [http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.112.5288 CiteSeerX]
 
* [[David B. Fogel]], [[Timothy J. Hays]], [[Sarah L. Hahn]], [[James Quon]] ('''2006'''). ''[https://ieeexplore.ieee.org/document/4100133 The Blondie25 Chess Program Competes Against Fritz 8.0 and a Human Chess Master]''. [[IEEE#CIG|IEEE Symposium on Computational Intelligence & Games]] » [[Fritz]]
 
* [[David B. Fogel]], [[Timothy J. Hays]], [[Sarah L. Hahn]], [[James Quon]] ('''2006'''). ''[https://ieeexplore.ieee.org/document/4100133 The Blondie25 Chess Program Competes Against Fritz 8.0 and a Human Chess Master]''. [[IEEE#CIG|IEEE Symposium on Computational Intelligence & Games]] » [[Fritz]]

Revision as of 15:27, 24 October 2018

Home * Engines * Blondie25

Blondie25,
an evolutionary chess program by David B. Fogel and Timothy J. Hays, supported by James Quon and Sarah L. Hahn. Blondie25 improved its play by almost 400 rating points during evolution [1].

New Results in Evolving Chess

Quote from the Press Release, May 22, 2006 [2]

Blondie25 is the result of over 8000 generations of variation and selection, simulated on a computer, in which a computer chess-playing program plays games against variations of itself to learn how to improve its play. Blondie25 includes mechanisms for learning the values of the pieces, their locations on the chessboard, and also uses neural networks to assess the formation of pieces in different areas of the board. 

See also

Publications

External Links

References

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