Difference between revisions of "Anaconda"
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Revision as of 01:01, 28 November 2018
Anaconda,
a Chessbase compliant chess engine by Frank Schneider and Kai Skibbe and a successor of their GromitChess program, written in C++ with a 0x88 board representation, an improved evaluation and time-management, and some new search heuristics, which allow it to search deeper but more selective. GromitChess was renamed to Anaconda in 2003 to prevent copyright infringements with Wallace and Gromit by Aardman Animations [2] . The new name also devotes the positional playing style of the program, to slowly restrict its opponent mobility. Anaconda played the IPCCC 2003, IPCCC 2004, and IPCCC 2005, and as Chess960 compliant engine, the second Livingston Chess960 Computer World Championship.
See also
Forum Posts
- Anaconda 1.0 (ex-GromitChess) available as CB-native by Kai Skibbe, CCC, March 08, 2003
- the reason why Anaconda can´t draw against Hydra... by Thomas Lagershausen, CCC, March 01, 2005 » Hydra
- Anaconda Strategy by BWater, Chess.com, September 22, 2009
External Links
Chess Engine
Misc
- Anaconda from Wikipedia
- Anaconda (disambiguation) from Wikipedia
- Anaconda (comics) from Wikipedia
- Anaconda Plan from Wikipedia
- Anaconda (film) from Wikipedia
- Anaconda (Nicki Minaj song) from Wikipedia
- Pistol Jazz - Anaconda, YouTube Video
References
- ↑ Lilith by John Collier, 1892, Oil on canvas, The Atkinson Art Gallery, Southport, England, Wikimedia Commons, Lilith from Wikipedia
- ↑ Anaconda 1.0 (ex-GromitChess) available as CB-native by Kai Skibbe, CCC, March 08, 2003