Difference between revisions of "Alan J. Lockett"

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'''[[Main Page|Home]] * [[People]] * Alan J. Lockett'''
 
'''[[Main Page|Home]] * [[People]] * Alan J. Lockett'''
  
[[FILE:alan-lockett.jpg|border|right|thumb|link=http://nn.cs.utexas.edu/?alanlockett| Alan J. Lockett <ref>[http://nn.cs.utexas.edu/?alanlockett - NNRG People - Alan J. Lockett]</ref> ]]  
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[[FILE:alan-lockett.jpg|border|right|thumb|link=http://nn.cs.utexas.edu/?alanlockett| Alan J. Lockett <ref>[http://nn.cs.utexas.edu/?alanlockett NNRG People - Alan J. Lockett]</ref> ]]  
  
 
'''Alan J. Lockett''',<br/>
 
'''Alan J. Lockett''',<br/>
 
an American computer scientist, Ph.D. from [https://en.wikipedia.org/wiki/University_of_Texas_at_Austin University of Texas at Austin] under [[Risto Miikkulainen]].
 
an American computer scientist, Ph.D. from [https://en.wikipedia.org/wiki/University_of_Texas_at_Austin University of Texas at Austin] under [[Risto Miikkulainen]].
In his thesis covering [[Learning|machine learning]] and [https://en.wikipedia.org/wiki/Global_optimization global optimization], he introduced the [https://en.wikipedia.org/wiki/Martingale_(probability_theory) martingale] based '''Evolutionary Annealing''',
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In his thesis on [[Learning|machine learning]] and [https://en.wikipedia.org/wiki/Global_optimization global optimization], he introduced the [https://en.wikipedia.org/wiki/Martingale_(probability_theory) martingale] based '''Evolutionary Annealing''',
 
which resembles an [[Genetic Programming#EvolutionaryAlgorithms|evolutionary algorithms]] to approximates samples from an increasingly sharp  
 
which resembles an [[Genetic Programming#EvolutionaryAlgorithms|evolutionary algorithms]] to approximates samples from an increasingly sharp  
 
[https://en.wikipedia.org/wiki/Boltzmann_distribution Boltzmann distribution], asymptotically focusing on the global optima.
 
[https://en.wikipedia.org/wiki/Boltzmann_distribution Boltzmann distribution], asymptotically focusing on the global optima.
'''Neuroannealing''' applies evolutionary annealing to evolve and learn [[Neural Networks|neural networks]].
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'''Neuroannealing''' applies evolutionary annealing to evolve and learn [[Neural Networks|neural networks]] <ref>[[Alan J. Lockett]] ('''2012'''). ''General-Purpose Optimization Through Information Maximization''. Ph.D. thesis, [https://en.wikipedia.org/wiki/University_of_Texas_at_Austin University of Texas at Austin], advisor [[Risto Miikkulainen]]</ref>. His further research interests include [https://en.wikipedia.org/wiki/Humanoid_robot humanoid robotics], [[Deep Learning|deep learning]] and [[Opponent Model Search|opponent modelling]] in [[Games|games]].
His further research interests include [https://en.wikipedia.org/wiki/Humanoid_robot humanoid robotics], [[Deep Learning|deep learning]] and [[Opponent Model Search|opponent modelling]] in [[Games|games]].
 
  
 
=Selected Publications=
 
=Selected Publications=

Revision as of 20:35, 13 July 2020

Home * People * Alan J. Lockett

Alan J. Lockett [1]

Alan J. Lockett,
an American computer scientist, Ph.D. from University of Texas at Austin under Risto Miikkulainen. In his thesis on machine learning and global optimization, he introduced the martingale based Evolutionary Annealing, which resembles an evolutionary algorithms to approximates samples from an increasingly sharp Boltzmann distribution, asymptotically focusing on the global optima. Neuroannealing applies evolutionary annealing to evolve and learn neural networks [2]. His further research interests include humanoid robotics, deep learning and opponent modelling in games.

Selected Publications

[3] [4]

2010 ...

External Links

References

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