Awesome
Revision as of 12:41, 10 January 2020 by GerdIsenberg (talk | contribs)
Awesome,
a WinBoard compliant chess engine by FIDE Master
and former Australian Postal champion Bill Jordan, first released in April 2001.
Awesome played the NC3 2003, NC3 2004, NC3 2005 and NC3 2006 Australasian National Computer Chess Championships.
Contents
Description
from the Awesome site by Bill Jordan [2]
On and off over the years I have experimented with my chess playing program (Awesome). It is written in Borland C++ and was written entirely from scratch with many original approaches.
Awesome examines only a few moves compared with most chess engines, but sees quite deeply, thanks to good move ordering and other factors. In a one minute game, it is sometimes able to store every position examined in a game, in the hash table. It some ways it emulates the way a human player thinks. One of my aims is to make the search tree as small as possible (without losing any effectiveness).
See also
Forum Posts
- Awesome 1.72 by Bill Jordan with Arena-GUI (WB) by Norbert Raimund Leisner, CCC, September 28, 2008
External Links
Chess Engine
Misc
- awesome - Wiktionary
- awesome (window manager) from Wikipedia
- The Axis of Awesome - 4 Four Chord Song, 2009 Melbourne International Comedy Festival
- Footage courtesy of Network Ten Australia, YouTube Video
References
- ↑ Ambigram awesome, 180° rotational symmetry, by Basile Morin, June 08, 2013, Wikimedia Commons
- ↑ Awesome Chess Program (Wayback Machine)