Difference between revisions of "Space-Time Tradeoff"
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* [https://en.wikipedia.org/wiki/Eureka:_A_Prose_Poem Eureka: A Prose Poem from Wikipedia] | * [https://en.wikipedia.org/wiki/Eureka:_A_Prose_Poem Eureka: A Prose Poem from Wikipedia] | ||
* [[:Category:Time in Space|Time in Space]] - God Bless the Child, [https://de.wikipedia.org/wiki/Domicil Domicil], [https://en.wikipedia.org/wiki/Dortmund Dortmund], February 3, 2017, [https://en.wikipedia.org/wiki/YouTube YouTube] Video | * [[:Category:Time in Space|Time in Space]] - God Bless the Child, [https://de.wikipedia.org/wiki/Domicil Domicil], [https://en.wikipedia.org/wiki/Dortmund Dortmund], February 3, 2017, [https://en.wikipedia.org/wiki/YouTube YouTube] Video | ||
+ | : In Memoriam [https://de.wikipedia.org/wiki/Wolf_Escher Wolf Escher] | ||
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Revision as of 12:14, 13 January 2020
Home * Programming * Space-Time Tradeoff
Space-Time Tradeoff refers to providing knowledge, information or data, where memory size competes with computation time. This tradeoff is a frequent issue in computer chess programming, for instance low level stuff to calculate or lookup single populated bitboards by square index, or a distance between two squares. Lookup tables are non-volatile tables or initialized once at program startup, various hash tables and caches. Space-time tradeoff is also an issue in determining (almost) perfect knowledge from interior node recognizers by retrograde analysis, that is the application of endgame bit- or tablebases and various compression techniques.
Space-Time Tradeoffs
There are multiple CPW pages where memory competes with computation:
- Bit by Square
- BitScan
- Distance
- Encoding Moves
- Endgame Bitbases
- Endgame Tablebases
- Hash Table
- Kindergarten Bitboards
- KPK
- Legality Test
- Magic Bitboards
- Manhattan-Distance
- Material Tables
- Population Count
- Rotated Bitboards
- Table-driven Move Generation
- The Switch Approach
- Transposition Table
See also
- Algorithms
- Best-First
- Data
- Depth-First
- Dispersion and Distortion
- Knowledge
- Learning
- Memory
- Sequential Logic
Publications
- Burton H. Bloom (1970). Space/time trade-offs in hash coding with allowable errors. Comm. of the ACM, Vol. 13, No. 7, pdf [2]
- Albert Zobrist and Frederic Roy Carlson (1977). Detection of Combined Occurrences. Comm. of the ACM, Vol. 20, No. 1, pp. 31-35.
External Links
- Space-time tradeoff from Wikipedia
- Blum's speedup theorem from Wikipedia
- Algorithmic efficiency from Wikipedia
- Shannon entropy from Wikipedia
- Computer memory from Wikipedia
- Cache from Wikipedia
- Lookup table from Wikipedia
- Database from Wikipedia
- Memory management unit from Wikipedia
- Volatile memory from Wikipedia
- Non-volatile memory from Wikipedia
- Random-access memory from Wikipedia
- Read-only memory from Wikipedia
- Memory footprint from Wikipedia
- Moore's law from Wikipedia
- Computation, Memory, Nature, and Life - Is digital storage the secret of life? by John Walker
- Spacetime from Wikipedia
- Philosophy of space and time from Wikipedia
- Einstein Minkowski Space-Time Diagram
- Art of memory from Wikipedia
- Eureka: A Prose Poem from Wikipedia
- Time in Space - God Bless the Child, Domicil, Dortmund, February 3, 2017, YouTube Video
- In Memoriam Wolf Escher