Difference between revisions of "Henk Mannen"
GerdIsenberg (talk | contribs) (Created page with "'''Home * People * Henk Mannen''' FILE:henkmannen.jpg|border|right|thumb|link=https://www.linkedin.com/in/henkmannen/| Henk Mannen <ref>[https://www.link...") |
m |
||
Line 5: | Line 5: | ||
'''Henk Mannen''',<br/> | '''Henk Mannen''',<br/> | ||
a Dutch computer scientist, chess player <ref>[https://ratings.fide.com/profile/1006177 Mannen, Henk FIDE Chess Profile]</ref>, | a Dutch computer scientist, chess player <ref>[https://ratings.fide.com/profile/1006177 Mannen, Henk FIDE Chess Profile]</ref>, | ||
− | and sales and human | + | and sales and human resource manager. |
He holds a Master's degree from [https://en.wikipedia.org/wiki/Utrecht_University Utrecht University] in 2003, where he worked with [[Marco Wiering]] on [[Reinforcement Learning|reinforcement learning]] and [[Temporal Difference Learning|temporal difference learning]] in chess. | He holds a Master's degree from [https://en.wikipedia.org/wiki/Utrecht_University Utrecht University] in 2003, where he worked with [[Marco Wiering]] on [[Reinforcement Learning|reinforcement learning]] and [[Temporal Difference Learning|temporal difference learning]] in chess. | ||
In their experiments, they used [[Tom Kerrigan|Tom Kerrigan's]] [[TSCP|TSCP 1.811]], and trained several different chess [[Evaluation|evaluation]] functions | In their experiments, they used [[Tom Kerrigan|Tom Kerrigan's]] [[TSCP|TSCP 1.811]], and trained several different chess [[Evaluation|evaluation]] functions |
Latest revision as of 22:58, 23 October 2022
Henk Mannen,
a Dutch computer scientist, chess player [2],
and sales and human resource manager.
He holds a Master's degree from Utrecht University in 2003, where he worked with Marco Wiering on reinforcement learning and temporal difference learning in chess.
In their experiments, they used Tom Kerrigan's TSCP 1.811, and trained several different chess evaluation functions
(neural networks) by using TD(λ) learning on a set of database games
[3].
Contents
Publications
- Henk Mannen (2003). Learning to play chess using reinforcement learning with database games. Master’s thesis, Cognitive Artificial Intelligence, Utrecht University, pdf
- Henk Mannen, Marco Wiering (2004). Learning to play chess using TD(λ)-learning with database games. Cognitive Artificial Intelligence, Utrecht University, Benelearn’04, pdf
- Marco Wiering, Jan Peter Patist, Henk Mannen (2005). Learning to Play Board Games using Temporal Difference Methods. Technical Report, Utrecht University, UU-CS-2005-048, pdf
External Links
References
- ↑ Henk Mannen | LinkedIn
- ↑ Mannen, Henk FIDE Chess Profile
- ↑ Henk Mannen, Marco Wiering (2004). Learning to play chess using TD(λ)-learning with database games. Cognitive Artificial Intelligence, Utrecht University, Benelearn’04
- ↑ Marco Wiering's publications page