Difference between revisions of "Graham Kendall"
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* [https://dblp.uni-trier.de/pers/hd/a/Al=Khateeb:Belal Belal Al-Khateeb], [[Graham Kendall]] ('''2012'''). ''Introducing Individual and Social Learning Into Evolutionary Checkers''. [[IEEE#TOCIAIGAMES|IEEE Transactions on Computational Intelligence and AI in Games]], Vol. 4, No. 4, [http://www.graham-kendall.com/papers/ak2012.pdf pdf] | * [https://dblp.uni-trier.de/pers/hd/a/Al=Khateeb:Belal Belal Al-Khateeb], [[Graham Kendall]] ('''2012'''). ''Introducing Individual and Social Learning Into Evolutionary Checkers''. [[IEEE#TOCIAIGAMES|IEEE Transactions on Computational Intelligence and AI in Games]], Vol. 4, No. 4, [http://www.graham-kendall.com/papers/ak2012.pdf pdf] | ||
* [https://dblp.uni-trier.de/pers/hd/a/Al=Khateeb:Belal Belal Al-Khateeb], [[Graham Kendall]] ('''2012'''). ''[https://link.springer.com/article/10.1007/s11390-012-1280-6 Effect of Look-Ahead Depth in Evolutionary Checkers]''. [https://dblp.uni-trier.de/db/journals/jcst/jcst27.html Journal of Computer Science and Technology, Vol. 27], No. 5 | * [https://dblp.uni-trier.de/pers/hd/a/Al=Khateeb:Belal Belal Al-Khateeb], [[Graham Kendall]] ('''2012'''). ''[https://link.springer.com/article/10.1007/s11390-012-1280-6 Effect of Look-Ahead Depth in Evolutionary Checkers]''. [https://dblp.uni-trier.de/db/journals/jcst/jcst27.html Journal of Computer Science and Technology, Vol. 27], No. 5 | ||
+ | * [[John Levine]], [[Clare Bates Congdon]], [[Marc Ebner]], [[Graham Kendall]], [[Simon Lucas]], [[Risto Miikkulainen]], [[Tom Schaul]], [[Tommy Thompson]] ('''2013'''). ''General Video Game Playing''. [https://dblp.uni-trier.de/db/conf/dagstuhl/dfu6.html Artificial and Computational Intelligence in Games 2013], [http://people.idsia.ch/~tom/publications/dagstuhl-gvgp.pdf pdf] | ||
=External Links= | =External Links= |
Latest revision as of 08:35, 12 July 2020
Home * People * Graham Kendall
Graham Kendall,
a British computer scientist and professor at the University of Nottingham, Malaysia Campus. His research interests include operational research, evolutionary computing, scheduling, cutting and packing, timetabling and games, such as the iterated prisoners' dilemma [2], Poker, evolutionary Checkers and Automated Tuning in Chess.
Contents
Selected Publications
2000 ...
- Graham Kendall, Glenn Whitwell (2001). An Evolutionary Approach for the Tuning of a Chess Evaluation Function using Population Dynamics. Proceedings of the 2001 Congress on Evolutionary Computation, Vol. 2, pdf
- Graham Kendall (2001). Applying Meta-Heuristic Algorithms to the Nesting Problem Utilising the No Fit Polygon. Ph.D. thesis, University of Nottingham, advisor Edmund K. Burke
- Graham Kendall, Mark Willdig (2001). An Investigation of an Adaptive Poker Player. Fourteenth Australian Joint Conference on Artificial Intelligence
- Graham Kendall, Stephen Shaw (2002). Investigation of an Adaptive Cribbage Player. CG 2002
2005 ...
- Philip Hingston, Graham Kendall (2005). Ant Colonies Discover Knight's Tours. AI 2004, Lecture Notes in Computer Science, Vol. 3339
- Philip Hingston, Graham Kendall (2005). Enumerating Knight’s Tours using an Ant Colony Algorithm. CEC 2005, pdf
- Kumara Sastry, David E. Goldberg, Graham Kendall (2005). Genetic algorithms. Search Methodologies, Springer
- Hallam Nasreddine, Hendra Suhanto Poh, Graham Kendall (2006). Using an Evolutionary Algorithm for the Tuning of a Chess Evaluation Function Based on a Dynamic Boundary Strategy. Proceedings of the 2006 IEEE Conference on Cybernetics and Intelligent Systems, pdf
- Graham Kendall, Jonathan Schaeffer (2006). Poker. ICGA Journal, Vol. 29, No. 3
- Belal Al-Khateeb, Graham Kendall (2009). Introducing a round robin tournament into Blondie24. CIG 2009 » Checkers, David B. Fogel [4]
2010 ...
- Belal Al-Khateeb, Graham Kendall (2011). The importance of look-ahead depth in evolutionary checkers. CEC 2011
- Belal Al-Khateeb, Graham Kendall (2012). Introducing Individual and Social Learning Into Evolutionary Checkers. IEEE Transactions on Computational Intelligence and AI in Games, Vol. 4, No. 4, pdf
- Belal Al-Khateeb, Graham Kendall (2012). Effect of Look-Ahead Depth in Evolutionary Checkers. Journal of Computer Science and Technology, Vol. 27, No. 5
- John Levine, Clare Bates Congdon, Marc Ebner, Graham Kendall, Simon Lucas, Risto Miikkulainen, Tom Schaul, Tommy Thompson (2013). General Video Game Playing. Artificial and Computational Intelligence in Games 2013, pdf
External Links
- Graham Kendall from Wikipedia
- The Mathematics Genealogy Project - Graham Kendall
- Graham Kendall: Home Page
- Graham Kendall - The University of Nottingham, Malaysia Campus
- Professor Graham Kendall - Google Scholar Citations
- Graham Kendall | LinkedIn
References
- ↑ Photo of Graham Kendall, July 20, 2008. The picture was taken at The Coastguard restaurant in St. Margaret's Bay, Kent, Graham Kendall from Wikipedia
- ↑ Graham Kendall: Home Page
- ↑ dblp: Graham Kendall
- ↑ Blondie24 from Wikipedia