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Roman shield [1]

an UCI compliant chess engine by Luigi Marco Ripamonti, written in the D programming language. After Tamerlane and Madeleine, Shield is the third chess engine by Luigi Marco Ripamonti - its development started around November 2015. Shield had its tournament debut at the IGWT IV in early 2017, where it qualified for the final steps, and lost in the round of sixteen versus later winner Andscacs.

Selected Features

Many engine features and terms are configurable using a text file, for instance point values and various evaluation terms, and switches and thresholds controlling the search and selectivity [2] [3].

Board Representation




See also

Forum Posts

External Links

Chess Engine

Shield - Downloads



  1. Reproduction of a Roman shield (scutum), Archaelogical Site of Kelin, Paraje los Villares, Caudete de las Fuentes, Valencia, Photo by Dorieo, October 02, 2011, CC BY-SA 3.0, Wikimedia Commons
  2. Shield - Configuration
  3. Shield - History

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