Chess-64

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Chess-64, (Chess64)</br/> a private chess engine by Fabien Letouzey, supported and introduced by Ryan Benitez [1]. Chess-64 is a bitboard engine, not related to the bitboard port of Fruit by Ryan Benitez [2]. In Chess-64, Fabien did the bitboards, in Fruit, Ryan. They have little in common in they way they are used in the two programs [3], for instance Chess-64 already used the Blockers and Beyond method to determine sliding piece attacks as well as none sliding piece attacks, eventually published in March 2014 in Fabien's new open source engine Senpai [4]. Chess-64 was already registered at CCT10 [5], but withdrew [6]. A public release of Chess-64 was neither officially announced nor realized.

See also

Forum Posts

Re: Congratulations to Anthony ! by Ryan Benitez, CCC, September 27, 2007
Re: How many "official" Toga projects there is now by Ryan Benitez, CCC, January 24, 2008
Re: How many "official" Toga projects there is now by Ryan Benitez, CCC, January 24, 2008

References

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