Aaron L. Futer
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Aaron L. Futer,
a Russian mathematician and computer scientist. In the 70s at the Institute for System Studies (VNIISI) in Moscow, he researched on solving chess endgames, along with Edward Komissarchik on KQP(g7)KQ (1974), with Vladimir Arlazarov on KRPKR (1976) [1] [2]. Based on Zermelo's justification [3] they applied retrograde analysis, using bitboards in coding the chess board.
Selected Publications
- Ya. Yu. Gol'fand, Aaron L. Futer (1974). Implementation of the opening book for the chess program. in Problems of Cybernetic, No. 29 , pp. 201-210
- Я.Ю. Гольфанд, А.Л. Футер (1974). Реализация дебютной справочной для шахматной программы./ Сб. Проблемы кибернетики №29, стр. 201-210
- Edward Komissarchik, Aaron L. Futer (1974). On the analysis of the queen endgame using a computer. in Problems of Cybernetic, No. 29 , pp. 211-220
- Э.А. Комиссарчик, А.Л. Футер (1974). Об анализе ферзевого эндшпиля при помощи ЭВМ./ Сб. Проблемы кибернетики №29, стр. 211-220, English translation by Christian Posthoff, revised in ICCA Journal, Vol. 9, No. 4
- A. G. Alexandrov, A. M. Baraev, Ya. Yu. Gol'fand, Edward Komissarchik, Aaron L. Futer (1977). Computer analysis of rook end game. Avtomatika i Telemekhanika, No. 8, 113–117
- A. G. Alexandrov, Vladimir Arlazarov, A. M. Baraev, Ya. Yu. Gol'fand, V. N. Deza, T. P. Il’ina, Edward Komissarchik, Anatoly Uskov, I. A. Faradzhev, Aaron L. Futer (1977). Processing of large files of information on the example of the analysis of the rook’s end game. Programming and Computer Software, No. 3
- Aaron L. Futer (1978). Programming endgames with few pieces. Soviet Physics. Doklady, No. 23
- Aaron L. Futer (1978). Computerized transposition of high-order matrices. Programming and Computer Software, No. 4
- Vladimir Arlazarov, Aaron L. Futer (1979). Computer Analysis of a Rook End-Game. Machine Intelligence 9 (eds. Jean Hayes Michie, Donald Michie and L.I. Mikulich), pp. 361-371. Ellis Horwood, Chichester, reprinted in Computer Chess Compendium
- Edward Komissarchik, Aaron L. Futer (1986). Computer Analysis of a Queen Endgame. ICCA Journal, Vol. 9, No. 4 [5]
See also
External Links
- Futer A L from Math-Net.Ru
References
- ↑ Photo (presumably December 1975) in Vladimir Arlazarov, Владимир Арлазаров: «Игры помогли нам понять, как человек решает трудные логические задачи» (Games helped us understand how a person solves difficult logical problems), Arzamas website 2021, Yuri Averbakh is testing the Rook and Pawn Against Rook program: From left: Alexander Bitman, Vladimir Arlazarov, Anatoly Uskov, Yuri Averbakh (sitting), Aaron L. Futer - the main developer of the program.
- ↑ Yuri Averbakh (1976). The Bet. in Znanie - sila, No. 8, pp. 53-54, link
- ↑ Ernst Zermelo (1913). Über eine Anwendung der Mengenlehre auf die Theorie des Schachspiels Proc. Fifth Congress Mathematicians, (Cambridge 1912), Cambridge Univ. Press 1913, 501–504. Translation: On an Application of Set Theory to the Theory of the Game of Chess. see Appendix in Ulrich Schwalbe, Paul Walker (1997). Zermelo and the early history of game theory. pdf
- ↑ ICGA Reference Database
- ↑ Subject: brute-force vs. intuition in math & chess by Bill Dubuque, August 1996