Difference between revisions of "Stephen J.J. Smith"

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(Created page with "'''Home * People * Stephen J.J. Smith''' '''Stephen Joseph J. Smith''',<br/> an American computer scientist and lead programmer <ref>[http://www.greatgamepr...")
 
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* [http://www.greatgameproducts.com/ Great Game Products]
 
* [http://www.greatgameproducts.com/ Great Game Products]
 
: [http://www.greatgameproducts.com/about_us Great Game Products - About Us]
 
: [http://www.greatgameproducts.com/about_us Great Game Products - About Us]
* [http://genealogy.math.ndsu.nodak.edu/id.php?id=156469 The Mathematics Genealogy Project - Stephen Smith]
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* [https://genealogy.math.ndsu.nodak.edu/id.php?id=156469 The Mathematics Genealogy Project - Stephen Smith]
  
 
=References=  
 
=References=  

Revision as of 13:10, 20 February 2019

Home * People * Stephen J.J. Smith

Stephen Joseph J. Smith,
an American computer scientist and lead programmer [1] at Great Game Products, the makers of 'Bridge Baron, the 1997 world champion of computer bridge, where he along with Dana S. Nau and Thomas A. Throop developed the AI-planning techniques [2]. He holds a Ph.D. in 1997 from University of Maryland, College Park on search and planning applied to Bridge [3], and co-authored several papers on that topic as well on forward pruning [4].

Selected Publications

[5] [6]

1990 ...

1995 ...

External Links

Great Game Products - About Us

References

  1. Great Game Products - About Us
  2. Bridge Baron - The 1997 world champion of computer bridge uses AI planning techniques to plan its declarer play
  3. Stephen J.J. Smith (1997). Task-Network Planning using Total-Order Forward Search, and Applications to Bridge and to Microwave Module Manufacture. Ph.D. thesis, University of Maryland, College Park, advisor Dana S. Nau
  4. Stephen J.J. Smith, Dana S. Nau (1994). An Analysis of Forward Pruning. AAAI 1994, pdf
  5. dblp: Stephen J. J. Smith
  6. ICGA Reference Database (pdf)

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