Difference between revisions of "Protej"

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(Created page with "'''Home * Engines * Protej''' FILE:Hoellischer Proteus.jpg|border|right|thumb|220px| Protej <ref>The infernal Proteus, from [https://en.wikipedia.org/wiki...")
 
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* [http://www.talkchess.com/forum/viewtopic.php?t=31848 Protej 0.5.7 : 2000] by [[Patrick Buchmann]], [[CCC]], January 19, 2010
 
* [http://www.talkchess.com/forum/viewtopic.php?t=31848 Protej 0.5.7 : 2000] by [[Patrick Buchmann]], [[CCC]], January 19, 2010
 
* [http://www.talkchess.com/forum/viewtopic.php?t=52518 Protej 0.5.8] by [[Alex Brunetti]], [[CCC]], June 01, 2014
 
* [http://www.talkchess.com/forum/viewtopic.php?t=52518 Protej 0.5.8] by [[Alex Brunetti]], [[CCC]], June 01, 2014
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* [http://www.talkchess.com/forum3/viewtopic.php?f=2&t=77878 Protej 0.5.9] by [[Alex Brunetti]], [[CCC]], August 05, 2021
  
 
=External Links=  
 
=External Links=  
 
==Chess Engine==  
 
==Chess Engine==  
* [http://protej.info/ Protej chess engine]
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* [https://protej.info/ Protej chess engine]
* [http://www.g-sei.org/protej/ Protej « G 6]
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* [http://web.archive.org/web/20180821011856/http://www.g-sei.org/protej/ Protej « G 6] ([https://en.wikipedia.org/wiki/Wayback_Machine Wayback Machine])
 
* [http://www.computerchess.org.uk/ccrl/4040/cgi/compare_engines.cgi?family=Protej&print=Rating+list&print=Results+table&print=LOS+table&print=Ponder+hit+table&print=Eval+difference+table&print=Comopp+gamenum+table&print=Overlap+table&print=Score+with+common+opponents Protej] in [[CCRL|CCRL 40/15]]
 
* [http://www.computerchess.org.uk/ccrl/4040/cgi/compare_engines.cgi?family=Protej&print=Rating+list&print=Results+table&print=LOS+table&print=Ponder+hit+table&print=Eval+difference+table&print=Comopp+gamenum+table&print=Overlap+table&print=Score+with+common+opponents Protej] in [[CCRL|CCRL 40/15]]
 
==Misc==  
 
==Misc==  

Revision as of 21:08, 5 August 2021

Home * Engines * Protej

Protej [1]

Protej,
a WinBoard compliant chess engine by Alex Brunetti, written in Delphi and Assembly. Protej applies rotated bitboards - its search evolved to iterative deepening aspiration search with NegaScout alpha-beta, null move pruning with R == 3, transposition table, and basic search extensions and reductions. The quiescence search ignores losing captures, thanks to a fast SEE implementation [2]. So far, Protej played the CCT9, CCT10, WCRCC 2014 online, and CIPS 2007, CCC 2008, and CCC 2009 over the board.

Forum Posts

External Links

Chess Engine

Misc

References

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