Difference between revisions of "Pablo San Segundo"

From Chessprogramming wiki
Jump to: navigation, search
Line 6: Line 6:
 
a Spanish [https://en.wikipedia.org/wiki/Grandmaster_%28chess%29 chess grandmaster], [https://en.wikipedia.org/wiki/Spanish_Chess_Championship Spanish chess champion] in 1997 and member of the Olympic team since 1994, computer scientist and associate professor at the [[Technical University of Madrid|Universidad Politécnica de Madrid]] (UPM).  
 
a Spanish [https://en.wikipedia.org/wiki/Grandmaster_%28chess%29 chess grandmaster], [https://en.wikipedia.org/wiki/Spanish_Chess_Championship Spanish chess champion] in 1997 and member of the Olympic team since 1994, computer scientist and associate professor at the [[Technical University of Madrid|Universidad Politécnica de Madrid]] (UPM).  
 
His research interests include [https://en.wikipedia.org/wiki/Heuristic heuristics], [https://en.wikipedia.org/wiki/Combinatorics combinatorics], [https://en.wikipedia.org/wiki/Game_theory game theory], [https://en.wikipedia.org/wiki/Graph_theory graph theory], [https://en.wikipedia.org/wiki/Clique_problem clique problems] and [https://en.wikipedia.org/wiki/Graph_coloring#Vertex_coloring vertex coloring], and [[Artificial Intelligence|AI]] search- and [https://en.wikipedia.org/wiki/Optimization_problem optimization problems] in general, specially applying [[Bitboards|bitboards]].  
 
His research interests include [https://en.wikipedia.org/wiki/Heuristic heuristics], [https://en.wikipedia.org/wiki/Combinatorics combinatorics], [https://en.wikipedia.org/wiki/Game_theory game theory], [https://en.wikipedia.org/wiki/Graph_theory graph theory], [https://en.wikipedia.org/wiki/Clique_problem clique problems] and [https://en.wikipedia.org/wiki/Graph_coloring#Vertex_coloring vertex coloring], and [[Artificial Intelligence|AI]] search- and [https://en.wikipedia.org/wiki/Optimization_problem optimization problems] in general, specially applying [[Bitboards|bitboards]].  
In their 2005 paper, ''Bitboards: A New Approach'' <ref>[[Pablo San Segundo]], [[Ramón Galán]] ('''2005'''). ''[http://www.actapress.com/Abstract.aspx?paperId=18953 Bitboards: A New Approach]''. [https://dblp.uni-trier.de/db/conf/aia/aia2005.html AIA 2005]</ref> , Pablo San Segundo and [[Ramón Galán]] mention [[BitScan#BitscanByModulo|Bitscan by Modulo]] for finding 1-bits in a very efficient and practically no space consuming way, at that time not aware of [[BitScan#DeBruijnMultiplation|De Bruijn multiplication]] as proposed by [[Charles Leiserson]] et al. in 1998 <ref>[[Charles Leiserson|Charles E. Leiserson]], [[Harald Prokop]], [[Keith H. Randall]] ('''1998'''). ''Using de Bruijn Sequences to Index a 1 in a Computer Word''. [http://supertech.csail.mit.edu/papers/debruijn.pdf pdf]</ref>, which is however mentioned in Segundo et al. 2011 on [[#BBMC|BBMC]] <ref>[[Pablo San Segundo]], [[Diego Rodríguez-Losada]], [[Agustín Jiménez]] ('''2011'''). ''[https://www.sciencedirect.com/science/article/pii/S0305054810001504 An exact bit-parallel algorithm for the maximum clique problem]''. [https://dblp.uni-trier.de/db/journals/cor/cor38.html Computers & Operations Research, Vol. 38, No. 2], 2 Preliminaries 2.2 Bit-parallel computation</ref>.  
+
In their 2005 paper, ''Bitboards: A New Approach'' <ref>[[Pablo San Segundo]], [[Ramón Galán]] ('''2005'''). ''[http://www.actapress.com/Abstract.aspx?paperId=18953 Bitboards: A New Approach]''. [https://dblp.uni-trier.de/db/conf/aia/aia2005.html AIA 2005]</ref> , Pablo San Segundo and [[Ramón Galán]] mention [[BitScan#BitscanByModulo|Bitscan by Modulo]] for finding 1-bits in a practically no space consuming way, at that time likely not yet aware of [[BitScan#DeBruijnMultiplation|De Bruijn multiplication]] as proposed by [[Charles Leiserson]] et al. in 1998 <ref>[[Charles Leiserson|Charles E. Leiserson]], [[Harald Prokop]], [[Keith H. Randall]] ('''1998'''). ''Using de Bruijn Sequences to Index a 1 in a Computer Word''. [http://supertech.csail.mit.edu/papers/debruijn.pdf pdf]</ref>, which is however mentioned in Segundo et al. 2011 on [[#BBMC|BBMC]] <ref>[[Pablo San Segundo]], [[Diego Rodríguez-Losada]], [[Agustín Jiménez]] ('''2011'''). ''[https://www.sciencedirect.com/science/article/pii/S0305054810001504 An exact bit-parallel algorithm for the maximum clique problem]''. [https://dblp.uni-trier.de/db/journals/cor/cor38.html Computers & Operations Research, Vol. 38, No. 2], 2 Preliminaries 2.2 Bit-parallel computation</ref>.  
  
 
=BITSCAN=
 
=BITSCAN=

Revision as of 18:14, 5 February 2019

Home * People * Pablo San Segundo

Pablo San Segundo [1]

Pablo San Segundo Carrillo,
a Spanish chess grandmaster, Spanish chess champion in 1997 and member of the Olympic team since 1994, computer scientist and associate professor at the Universidad Politécnica de Madrid (UPM). His research interests include heuristics, combinatorics, game theory, graph theory, clique problems and vertex coloring, and AI search- and optimization problems in general, specially applying bitboards. In their 2005 paper, Bitboards: A New Approach [2] , Pablo San Segundo and Ramón Galán mention Bitscan by Modulo for finding 1-bits in a practically no space consuming way, at that time likely not yet aware of De Bruijn multiplication as proposed by Charles Leiserson et al. in 1998 [3], which is however mentioned in Segundo et al. 2011 on BBMC [4].

BITSCAN

Pablo San Segundo has released BITSCAN, an efficient C++ library for bitstrings which is optimized for scanning bit vectors of any size, and which he used to implement BBMC (BB-MaxClique), a state of the art maximum clique algorithm [5]. BBMC encodes the graph problem as bitstrings and uses bitmasks to implement the basic computations in the search. BITSCAN is publicly available a GitHub repository [6].

GRAPH

GRAPH, a small C++ library with a number of data types for bit-encoded graphs using BITSCAN has been released [7].

Selected Publications

[8]

2005 ...

2010 ...

2015 ...

External Links

References

Up one Level