Difference between revisions of "Luke Pellen"
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'''Luke Pellen''',<br/> | '''Luke Pellen''',<br/> | ||
− | an Australian programmer, game developer, artist, photographer, graphic designer, musician, composer, actor, comedian, writer, and 2001 [https://en.wikipedia.org/wiki/Loebner_Prize Loebner Prize] finalist | + | an Australian programmer, game developer, artist, photographer, graphic designer, musician, composer, actor, comedian, writer, and 2001 [https://en.wikipedia.org/wiki/Loebner_Prize Loebner Prize] finalist. |
In 1999 he started to develop the chess playing [[Neural Networks|neural networks]] program [[Octavius]], and was in 2002 invited by [https://en.wikipedia.org/wiki/Wolters_Kluwer Kluwer Academic Publishers], now [https://en.wikipedia.org/wiki/Springer_Science%2BBusiness_Media Springer Science+Business Media], to write a chapter for the [[Artificial Intelligence]] Textbook ''Parsing the Turing Test: Philosophical and Methodological Issues in the Quest for the Thinking Computer'' <ref>[https://www.amazon.com/Luke-Pellen/e/B004WMGUPQ Amazon.com: Luke Pellen: Books, Biography, Blog, Audiobooks, Kindle]</ref>. | In 1999 he started to develop the chess playing [[Neural Networks|neural networks]] program [[Octavius]], and was in 2002 invited by [https://en.wikipedia.org/wiki/Wolters_Kluwer Kluwer Academic Publishers], now [https://en.wikipedia.org/wiki/Springer_Science%2BBusiness_Media Springer Science+Business Media], to write a chapter for the [[Artificial Intelligence]] Textbook ''Parsing the Turing Test: Philosophical and Methodological Issues in the Quest for the Thinking Computer'' <ref>[https://www.amazon.com/Luke-Pellen/e/B004WMGUPQ Amazon.com: Luke Pellen: Books, Biography, Blog, Audiobooks, Kindle]</ref>. | ||
Latest revision as of 18:45, 4 March 2019
Luke Pellen,
an Australian programmer, game developer, artist, photographer, graphic designer, musician, composer, actor, comedian, writer, and 2001 Loebner Prize finalist.
In 1999 he started to develop the chess playing neural networks program Octavius, and was in 2002 invited by Kluwer Academic Publishers, now Springer Science+Business Media, to write a chapter for the Artificial Intelligence Textbook Parsing the Turing Test: Philosophical and Methodological Issues in the Quest for the Thinking Computer [2].
Publications
- Luke Pellen (2008). How not to Imitate a Human Being. Chapter 25 in Robert Epstein, Gary Roberts, Grace Beber (eds.) (2008). Parsing the Turing Test. Philosophical and Methodological Issues in the Quest for the Thinking Computer, Springer
- Luke Pellen (2013). God Bless Kepsy Boam. Kindle Edition
Forum Posts
- announcement: Octavius V1.3 ANN chess s/w available... by Luke Pellen, rgcc, June 22, 1999
- A WIN FOR OCTAVIUS! - Chess ANN by Luke Pellen, rgcc, October 15, 2003
- Chess Neural Network: ANOTHER VICTORY FOR OCTAVIUS! by Luke Pellen, rgcc, May 04, 2004
External Links
- Luke Pellen | LinkedIn
- Luke Pellen (@fishspoon) | Twitter
- Amazon.com: Luke Pellen: Books, Biography, Blog, Audiobooks, Kindle