Difference between revisions of "Johannes Czech"

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Johannes Czech continued the development in porting the engine to [[Cpp|C++]] and to further apply [[Reinforcement Learning|reinforcement learning]] to Crazyhouse and other chess variants including [[Chess960]].
 
Johannes Czech continued the development in porting the engine to [[Cpp|C++]] and to further apply [[Reinforcement Learning|reinforcement learning]] to Crazyhouse and other chess variants including [[Chess960]].
 
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=Publications=
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=Selected Publications=
 
<ref>[https://dblp.org/pid/247/6412.html dblp: Johannes Czech]</ref>
 
<ref>[https://dblp.org/pid/247/6412.html dblp: Johannes Czech]</ref>
 
* [[Johannes Czech]] ('''2019'''). ''Deep Reinforcement Learning for Crazyhouse''. Master thesis, [[Darmstadt University of Technology|TU Darmstadt]], [https://ml-research.github.io/papers/czech2019deep.pdf pdf]
 
* [[Johannes Czech]] ('''2019'''). ''Deep Reinforcement Learning for Crazyhouse''. Master thesis, [[Darmstadt University of Technology|TU Darmstadt]], [https://ml-research.github.io/papers/czech2019deep.pdf pdf]

Revision as of 10:55, 23 May 2021

Home * People * Johannes Czech

Johannes Czech [1]

Johannes Czech,
a German computer scientist and Ph.D. student at TU Darmstadt. His research interests include deep learning models in search algorithms such as Monte-Carlo tree search [2]. He is primary author of the UCI compatible chess variant open source engine CrazyAra, with focus on playing Crazyhouse, and its classical chess counterpart ClassicAra. CrazyAra started in summer 2018 as a semester project by Johannes Czech along with Moritz Willig and Alena Beyer for the course Deep Learning: Methods and Architectures at TU Darmstadt, and was entirely written in Python. As subject of his master thesis [3], Johannes Czech continued the development in porting the engine to C++ and to further apply reinforcement learning to Crazyhouse and other chess variants including Chess960.

Selected Publications

[4]

External Links

References

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