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GPU
,→Architectures and Physical Hardware
= Architectures and Physical Hardware =
The market is split into two categories, integrated and discrete GPUs. The first being the most important by quantity, the second by performance. Discrete GPUs are divided as consumer brands for playing 3D games, professional brands for 3D CAD/CGI programs and and server brands for big-data and number-crunching workloads. Each brand offering different feature sets in drivers, VRAM, or computation abilities.
== ARM Mali ==