Difference between revisions of "Evaluation Discontinuity"

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(Created page with "'''Home * Evaluation * Discontinuity''' '''Evaluation discontinuity''' occurs when two positions are assessed as markedly different, even though one can be...")
 
 
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* [https://en.wikipedia.org/wiki/Classification_of_discontinuities Classification of discontinuities from Wikipedia]
 
* [https://en.wikipedia.org/wiki/Classification_of_discontinuities Classification of discontinuities from Wikipedia]
 
* [https://en.wikipedia.org/wiki/Smooth_function Smooth function from Wikipedia]
 
* [https://en.wikipedia.org/wiki/Smooth_function Smooth function from Wikipedia]
* [[Videos#GuruGuru|Guru Guru]] - Electric Junk (1971), [https://en.wikipedia.org/wiki/YouTube YouTube] Video
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* [[:Category:Guru Guru|Guru Guru]] - Electric Junk (1971), [https://en.wikipedia.org/wiki/YouTube YouTube] Video
 
: [https://en.wikipedia.org/wiki/Uli_Trepte Uli Trepte], [https://en.wikipedia.org/wiki/Mani_Neumeier Mani Neumeier], [http://de.wikipedia.org/wiki/Ax_Genrich Ax Genrich]
 
: [https://en.wikipedia.org/wiki/Uli_Trepte Uli Trepte], [https://en.wikipedia.org/wiki/Mani_Neumeier Mani Neumeier], [http://de.wikipedia.org/wiki/Ax_Genrich Ax Genrich]
 
: {{#evu:https://www.youtube.com/watch?v=D2u5T-iOYpI|alignment=left|valignment=top}}
 
: {{#evu:https://www.youtube.com/watch?v=D2u5T-iOYpI|alignment=left|valignment=top}}
  
 
'''[[Evaluation|Up one Level]]'''
 
'''[[Evaluation|Up one Level]]'''
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[[Category:Guru Guru]]

Latest revision as of 10:23, 1 September 2018

Home * Evaluation * Discontinuity

Evaluation discontinuity occurs when two positions are assessed as markedly different, even though one can be reached from the other by a short sequence of reasonable moves. This usually happens at the transition between different game phases, for example if the program uses a simple boolean switch to decide whether the position should be considered an endgame. This has a detrimental effect on program's playing strength, since at the transition points program begins to search for the ways of switching or not switching between game phases, and not for improving its position.

See also

Publications

Forum Posts

External Links

Uli Trepte, Mani Neumeier, Ax Genrich

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