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  • ...ikipedia.org/wiki/Statistical_classification classification] in [[Learning|machine learning]] applications, i.e. to identify objects and images, as well as co ...a.org/wiki/Fuzzy_logic fuzzy logics]. In his [[ICGA Journal|ICCA Journal]] paper ''Fuzzy Production Rules in Chess'', [[Peter W. Frey]] <ref>[[Peter W. Frey
    22 KB (2,952 words) - 14:37, 17 July 2020
  • ...e Automata''. RM-704, [https://en.wikipedia.org/wiki/RAND_Corporation RAND paper], [http://www.rand.org/content/dam/rand/pubs/research_memoranda/2008/RM704. ...f Verbal Learning]''. [https://en.wikipedia.org/wiki/RAND_Corporation RAND Paper] » [[EPAM]]
    59 KB (8,002 words) - 09:43, 5 July 2021
  • ...ion for the retrograde analysis algorithm was already implicit in the 1912 paper of [[Ernst Zermelo]] <ref>[[Ernst Zermelo]] ('''1913'''). ''Über eine Anwe ...ifornia Santa Monica, CA]</ref>, but his work came to fruition in his 1965 paper, where he observed that the entire [https://en.wikipedia.org/wiki/State_spa
    32 KB (4,448 words) - 11:56, 4 April 2022
  • ...e]] among several processors on a [[Memory#Shared|shared memory]] parallel machine, devised by [[Robert Hyatt]] <ref>[[Robert Hyatt]] ('''1994'''). ''[http:// ...] » [[Arimaa]] <ref>[https://www.game-ai-forum.org/viewtopic.php?f=2&t=83 Paper describing "Sharp" the program that won the Arimaa Challenge] by ddyer, [[C
    20 KB (2,160 words) - 09:44, 7 October 2021
  • ..., introduced 1989 to a wider audience in the [[ICGA Journal|ICCA Journal]] paper ''Distributed Game-Tree Search'' <ref>[[Rainer Feldmann]], [[Burkhard Monie ...Parallel Game-Tree Search.'' [[IEEE]] Transactions on Pattern Analysis and Machine Intelligence, Vol. PAMI-7, No. 4, pp. 442-452. as 1984 [http://www.cs.ualbe
    12 KB (1,713 words) - 17:23, 30 December 2020
  • ...er Heuristic|killer heuristic]] referring [[Alan Kotok|Alan Kotok's]] 1962 paper <ref>[[Alan Kotok]] ('''1962'''). ''[http://www.kotok.org/AI_Memo_41.html A ...attempts to provide a special [https://en.wikipedia.org/wiki/Machine_code machine-language] representation for primitive board manipulation. The most difficu
    16 KB (2,452 words) - 12:55, 25 April 2019
  • ...ook]] and [[Queen|queen]], also proposed by [[Claude Shannon]] in his 1949 paper ''Programming a Computer for Playing Chess'' <ref>[[Claude Shannon]] ('''19 ...lue of the Pieces and Squares''. [http://www.doc.ic.ac.uk/~shm/MI/mi2.html Machine Intelligence Vol. 2]</ref>:
    18 KB (2,432 words) - 20:40, 25 May 2021
  • ...nce Database] (pdf, [https://en.wikipedia.org/wiki/Wayback_Machine Wayback Machine], until 2007) ...Contents Database] ([https://en.wikipedia.org/wiki/Wayback_Machine Wayback Machine], until 2011)
    173 KB (22,418 words) - 20:37, 6 April 2022
  • In 1929 Euwe wrote a paper about set-theoretic aspects of chess <ref>Max Euwe ('''1929'''). ''Mengenth An AI-effort in [https://en.wikipedia.org/wiki/Machine_translation machine translation] and on developing a computer chess program in the "human style
    19 KB (2,855 words) - 17:13, 16 November 2020
  • ...nk amazon])</ref> was already cited in [[Claude Shannon|Claude Shannon's]] paper <ref>[[Claude Shannon]] ('''1949'''). Programming a Computer for Playing Ch An AI-effort in [https://en.wikipedia.org/wiki/Machine_translation machine translation] and on developing a computer chess program in the "human style
    13 KB (1,869 words) - 14:10, 7 December 2019
  • ...terpretation that allowed further progress into insights of what our brain machine was really doing. For me, it was very exciting to watch and wonder. Of cour .... ''[http://www.manhattanrarebooks-science.com/newell.htm The logic theory machine-A complex information processing system]''. [http://www.informatik.uni-trie
    32 KB (4,861 words) - 17:13, 16 November 2020
  • ...sition of Chess Strategies''. [http://www.doc.ic.ac.uk/%7Eshm/MI/mi11.html Machine Intelligence 11] (eds. [[Jean Hayes Michie]], [[Donald Michie]], and J. Ric ...AI|TAAI 2012]], [http://www.csie.ndhu.edu.tw/csieweb/en/node/685 Excellent Paper Award], [https://hal.inria.fr/hal-00753145v2/document pdf]
    10 KB (1,440 words) - 14:19, 7 December 2019
  • ...igence]] from the [[University of Edinburgh]], where he studied [[learning|machine learning]] As reported in their 2014 paper ''Teaching Deep Convolutional Neural Networks to Play Go'', Clark and [[Amo
    4 KB (591 words) - 11:23, 16 November 2019
  • ...[Robert Hyatt]], Tim Mann published the [[ICGA Journal#25_1|ICGA Journal]] paper on a [[Shared Hash Table#Lockless|lock-less transposition table implementat ..., No. 18, May 2002 ([https://en.wikipedia.org/wiki/Wayback_Machine Wayback Machine]) » [[Protocols]], [[Robert Hyatt]], [[Martin Blume]] <ref>[https://www.st
    6 KB (854 words) - 09:28, 3 July 2021
  • ...re...one might be 2% faster on one machine, the other 3% faster on another machine... But the "mapping" is really odd and would not let us just simply swap th ...[[ICGA Journal|ICCA Journal]] paper <ref>The [[ICGA Journal|ICCA Journal]] paper does not mention the [[First Rank Attacks#TheOuterSquares|outer square opti
    15 KB (2,410 words) - 14:23, 7 December 2019
  • ...nal July 1959</ref> <ref>[[Arthur Samuel]] ('''1967'''). ''Some Studies in Machine Learning. Using the Game of Checkers. II-Recent Progress''. [http://pages.c ...on table]] of 4096 buckets (8192 entries) was used for the examples in his paper:
    12 KB (1,714 words) - 23:54, 24 March 2022
  • ...k Learning <ref>France in 2000 year (XXI century). Future school. France, paper card, A reproduction of the early 20th century, scan, [https://en.wikipedia ...ng in [[MChess|MChess Pro]], excerpt <ref>[[Marty Hirsch]] ('''2001'''). ''Machine Learning in MChess Professional'' - [[Advances in Computer Games 9]], pp. 1
    10 KB (1,560 words) - 00:48, 11 May 2021
  • ...between "[https://en.wikipedia.org/wiki/Exploitation exploitation]" of the machine that has the highest expected payoff and "[https://en.wikipedia.org/wiki/Ex ...l Q-learning]''. [https://en.wikipedia.org/wiki/Machine_Learning_(journal) Machine Learning], Vol. 8, No. 2</ref>. Q-learning has been successfully applied to
    54 KB (7,025 words) - 12:47, 14 March 2022
  • ...>, they attempted to demonstrate that a [[Alan Turing#TuringMachine|Turing machine]] program could be implemented in a finite network of such neurons of [[Com ...ikipedia.org/wiki/Mathematical_optimization mathematical optimization] and machine learning.
    156 KB (21,084 words) - 18:34, 12 March 2022
  • ...g.uk/acl/applications/cocoa/p008.htm MASTER at IFIPS]''. Excerpt from: The Machine Plays Chess? [[Atlas Computer Laboratory]], hosted by [https://en.wikipedia ...eed up the tree searching without any loss of information (see Chapter 9 - Machine Technique).
    14 KB (2,246 words) - 21:35, 26 September 2020

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