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  • ...the project PIONEER, Dr. Botvinnik used to say: “If a human chess master can make it, a computer will make it as well.” He believed in the existence o * [[:Category:Can|Can]] - [https://en.wikipedia.org/wiki/Landed_(album) Unfinished], 1975, [https
    38 KB (4,367 words) - 09:31, 28 March 2021
  • ...ction reflects the [[Playing Strength|playing strength]] to maximize, SPSA can be used in [[Automated Tuning|automated tuning]] of [[Evaluation|evaluation ...ural networks]], is applicable to any optimization task where the gradient can be computed or approximated <ref>[[Martin Riedmiller]], [[Heinrich Braun]]
    18 KB (2,427 words) - 16:42, 2 June 2021
  • ...ust not be locked and skipped for the 62 with an extra depth reduction. 32 can not appear as index inside the 58 recursive tests in one path, and is there
    6 KB (673 words) - 10:57, 22 September 2018
  • ...are. They ensure that SOMA will move or defend any White piece which Black can capture with advantage, that he will harry his opponent's pieces (+5 for in ...[[Castling|castling]], which discourage him from leaving pieces where they can be threatened by an opponent's pawn advance, and which enable him to allow
    14 KB (2,114 words) - 20:50, 8 December 2019
  • ...pected pay-off replaces the iterated [[Minimax|minimax]]. The minimax idea can come in if we are trying to prove a theorem and we imagine that we have an
    23 KB (3,383 words) - 17:08, 16 November 2020
  • ... I can speak from experience here. In the early versions of my chess program Phoen
    12 KB (1,783 words) - 17:57, 26 December 2019
  • '''YNCT''', (You Never Can Tell)<br/> * [https://en.wikipedia.org/wiki/You_Never_Can_Tell You Never Can Tell (disambiguation) from Wikipedia]
    4 KB (529 words) - 13:07, 26 October 2018
  • ...has been my alter-ego when it comes to discussion of chess ideas, and what can be done to allow Hitech to understand this or that. ...rds) to do fast [[Search|searching]] and [[Evaluation|evaluation]]. HiTech can search about 175,000 [[Nodes per Second|positions/second]] and executes a [
    15 KB (2,069 words) - 18:27, 27 November 2022
  • ...de>For first time users Rebel is easy to understand. Within Rebel 10.0 you can even choose three modes to operate Rebel (novice, intermediate and expert).
    22 KB (3,106 words) - 17:47, 11 August 2023
  • ...function]] is complex and hence a little slow. Positional [[Score|scores]] can "easily exceed several Pawns". Separate evaluation terms are used for [[Ope
    9 KB (1,287 words) - 14:44, 29 November 2020
  • ...re, the score of each move is now the score of the worst that the opponent can do.
    17 KB (2,338 words) - 17:34, 15 January 2022
  • ...f negaMax is only returning an optimal score, then just how is it that you can know which particular move this score is related to? These two questions ar
    3 KB (435 words) - 08:40, 27 April 2018
  • ...know that we can achieve at least that, so anything that is clearly worse can be ignored. ...e go to a search [[Depth|depth]] of 3 or greater, because now both players can make choices affecting the game tree. Now we have to maintain both a [[Lowe
    37 KB (5,099 words) - 16:20, 1 December 2021
  • * [http://www.talkchess.com/forum/viewtopic.php?t=48356 LMR at CUT nodes can be arbitrarily bad!] by [[Michel Van den Bergh]], [[CCC]], June 20, 2013 »
    15 KB (2,159 words) - 11:21, 31 May 2021
  • ...Usually any given type of [[Neural Networks|neural network]] architecture can be employed in any of those tasks. ...ame but the final result (still) unknown. A form of reinforcement learning can be used for unsupervised learning, where an [https://en.wikipedia.org/wiki/
    137 KB (18,484 words) - 00:18, 19 December 2021
  • ...s later, but is conceptually simple, and we will first show how a computer can be programmed for such a strategy.
    3 KB (408 words) - 13:52, 7 December 2019
  • ...constituting an analysis of variations, until a position is reached which can be evaluated. The final choice depends on an acceptance value and if a move
    7 KB (1,048 words) - 13:54, 7 December 2019
  • * [https://www.stmintz.com/ccc/index.php?id=93686 Can we use hash table at root?] by Tim, [[CCC]], January 31, 2000 » [[Transpos
    5 KB (631 words) - 21:04, 8 November 2021
  • ...o window]] search centered around alpha is conducted to test if a new move can be better. If so, with respect to the null window but not with respect to t ...second high failure, the first high failure remains the best move, and it can still avoid doing any more full searches.
    28 KB (3,999 words) - 00:15, 1 February 2022
  • ...cutoff, a [[Best Move|best]] (or good enough) move from a previous search can improve [[Move Ordering|move ordering]], and save search time. This is espe ...ally a 64-bit number, and with current hardware limitations, no hash table can be large enough to accommodate it. Therefor to calculate the address or ind
    60 KB (8,162 words) - 21:35, 28 April 2022

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