Difference between revisions of "Genesis IL"
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Latest revision as of 22:10, 21 December 2020
Genesis,
a Chess Engine Communication Protocol compatible chess program by Eli David, written in C++, first released in April 2002, initially available from Leo Dijksman's WBEC Ridderkerk site.
Genesis is based on a NegaScout/PVS framework using history heuristic and transposition table.
Like its successor Falcon, Genesis was designed especially for academic research [2], notably on verified null-move pruning [3].
Contents
Namesake
See also
Publications
- Omid David, Nathan S. Netanyahu (2002). Verified null-move pruning. ICGA Journal, Vol. 25 No. 3
Forum Posts
- Genesis 1.05 for academic research by Omid David, CCC, June 06, 2002
- Genesis 1.08 released by Omid David, CCC, November 09, 2002
- Genesis v1.09 released by Omid David, CCC, January 06, 2003
- Genesis 2.0 released by Omid David, CCC, March 17, 2003
External Links
Chess Engine
Misc
- Christian mythology from Wikipedia
- Jewish mythology from Wikipedia
- Islamic creation belief from Wikipedia
- Genesis creation narrative from Wikipedia
- Genesis flood narrative from Wikipedia
- Book of Genesis from Wikipedia
- The Book of Genesis (comics) from Wikipedia
- Genesis - The Lamb Lies Down On Broadway, 1974/75 Tour, YouTube Video
References
- ↑ The first chapter of Genesis written on an egg, The Israel Museum, Bereishit (parsha) from Wikipedia, שיחת משתמש:Daniel Ventura/ תשס"ט ג'
- ↑ Genesis 1.05 for academic research by Omid David, CCC, June 06, 2002
- ↑ Omid David, Nathan S. Netanyahu (2002). Verified null-move pruning. ICGA Journal, Vol. 25 No. 3