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Neural Networks

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* [[Omar Syed]] ('''1995'''). ''[http://arimaa.com/arimaa/about/Thesis/ Applying Genetic Algorithms to Recurrent Neural Networks for Learning Network Parameters and Architecture]'', Masters Thesis, [https://en.wikipedia.org/wiki/Case_Western_Reserve_University Case Western Reserve University]
* [[Pascal Tang]] ('''1995'''). ''Forecasting with Neural networks''. [http://www.e-nns.org/index.php/ICANN/History/ ICANN 1995]
* [[Marco Wiering]] ('''1995'''). ''[https://scholar.google.com/citations?view_op=view_citation&hl=en&user=xVas0I8AAAAJ&cstart=20&citation_for_view=xVas0I8AAAAJ:roLk4NBRz8UC TD Learning of Game Evaluation Functions with Hierarchical Neural Architectures]''. Master's thesis, [https://en.wikipedia.org/wiki/University_of_Amsterdam University of Amsterdam], [http://webber.physik.uni-freiburg.de/~hon/vorlss02/Literatur/reinforcement/GameEvaluationWithNeuronal.pdf pdf]
* [[Michael A Arbib]] (ed.) ('''1995, 2002'''). ''[http://mitpress.mit.edu/books/handbook-brain-theory-and-neural-networks The Handbook of Brain Theory and Neural Networks]''. [https://en.wikipedia.org/wiki/MIT_Press The MIT Press]
* [[Nicol N. Schraudolph]] ('''1995'''). ''[http://nic.schraudolph.org/bib2html/b2hd-Schraudolph95 Optimization of Entropy with Neural Networks]''. Ph.D. thesis, [https://en.wikipedia.org/wiki/University_of_California,_San_Diego University of California, San Diego]
* [[Alois Heinz]] ('''2003'''). ''[http://link.springer.com/chapter/10.1007%2F3-540-36477-3_13 Yes, Trees May Have Neurons]''. [http://dblp.uni-trier.de/db/conf/birthday/ottmann2003.html#Heinz03 Computer Science in Perspective 2003]
'''2004'''
* [http://dblp.uni-trier.de/pers/hd/p/Patist:Jan_Peter Jan Peter Patist], [[Marco Wiering]] ('''2004'''). ''[https://scholar.google.com/citations?view_op=view_citation&hl=en&user=xVas0I8AAAAJ&cstart=20&pagesize=80&citation_for_view=xVas0I8AAAAJ:Wp0gIr-vW9MC Learning to Play Draughts using Temporal Difference Learning with Neural Networks and Databases]''. [http://students.uu.nl/en/hum/cognitive-artificial-intelligence Cognitive Artificial Intelligence], [https://en.wikipedia.org/wiki/Utrecht_University Utrecht University], Benelearn’04* [[Henk Mannen]], [[Marco Wiering]] ('''2004'''). ''[http://scholar.google.com/citations?view_op=view_citation&hl=en&user=xVas0I8AAAAJ&cstart=20&pagesize=80&citation_for_view=xVas0I8AAAAJ:7PzlFSSx8tAC Learning to play chess using TD(λ)-learning with database games]''. [http://students.uu.nl/en/hum/cognitive-artificial-intelligence Cognitive Artificial Intelligence], [https://en.wikipedia.org/wiki/Utrecht_University Utrecht University], Benelearn’04
* [[Mathieu Autonès]], [[Aryel Beck]], [[Phillippe Camacho]], [[Nicolas Lassabe]], [[Hervé Luga]], [[François Scharffe]] ('''2004'''). ''[http://link.springer.com/chapter/10.1007/978-3-540-24650-3_1 Evaluation of Chess Position by Modular Neural network Generated by Genetic Algorithm]''. [http://www.informatik.uni-trier.de/~ley/db/conf/eurogp/eurogp2004.html#AutonesBCLLS04 EuroGP 2004] <ref>[https://www.stmintz.com/ccc/index.php?id=358770 Presentation for a neural net learning chess program] by [[Dann Corbit]], [[CCC]], April 06, 2004</ref>
* [[Daniel Walker]], [[Robert Levinson]] ('''2004'''). ''The MORPH Project in 2004''. [[ICGA Journal#27_4|ICGA Journal, Vol. 27, No. 4]]
* [[Nikolaos Papahristou]], [[Ioannis Refanidis]] ('''2011'''). ''Training Neural Networks to Play Backgammon Variants Using Reinforcement Learning''. Proceedings of [http://conference.researchbib.com/?eventid=6400 Evogames 2011], Part I, LNCS 6624, [http://ai.uom.gr/nikpapa/publications/Training%20NN%20to%20Play%20Backgammon%20Variants%20Using%20RL.pdf pdf]
'''2012'''
* [http://dblp.uni-trier.de/pers/hd/d/Dries:Sjoerd_van_den Sjoerd van den Dries], [[Marco Wiering]] ('''2012'''). ''[https://scholar.google.com/citations?view_op=view_citation&hl=en&user=xVas0I8AAAAJ&cstart=40&citation_for_view=xVas0I8AAAAJ:P5F9QuxV20EC Neural-fitted TD-leaf learning for playing Othello with structured neural networks]''. [[IEEE#NN|IEEE Transactions on Neural Networks and Learning Systems]], Vol. 23, No. 11
* [[Jürgen Schmidhuber]], [http://www.idsia.ch/%7Etino/ Faustino Gomez], [http://www.idsia.ch/%7Esantiago/ Santiago Fernández], [http://www6.in.tum.de/Main/Graves Alex Graves], [http://www.bioinf.jku.at/people/hochreiter/ Sepp Hochreiter] ('''2012'''). ''[http://www.idsia.ch/%7Ejuergen/rnnbook.html Sequence Learning with Artificial Recurrent Neural Networks]''. (Aiming to become the definitive textbook on RNN.) Invited by [https://en.wikipedia.org/wiki/Cambridge_University_Press Cambridge University Press]
* [[Peter McLeod]], [http://content.cqu.edu.au/FCWViewer/staff.do?site=1829&sid=VERMAB Brijesh Verma] ('''2012'''). ''[http://ieeexplore.ieee.org/xpl/articleDetails.jsp;jsessionid=brTRQwvWb1pVpRlZ4K3pymTDhkp8FLyKpkZ1pT9XQTPr7GDpnG4C!58582823?arnumber=6252539&contentType=Conference+Publications Clustered ensemble neural network for breast mass classification in digital mammography]''. [http://www.informatik.uni-trier.de/~ley/db/conf/ijcnn/ijcnn2012.html#McLeodV12 IJCNN 2012]
* [[Muthuraman Chidambaram]], [[Yanjun Qi]] ('''2017'''). ''Style Transfer Generative Adversarial Networks: Learning to Play Chess Differently''. [https://arxiv.org/abs/1702.06762v1 arXiv:1702.06762v1] <ref>[http://www.talkchess.com/forum/viewtopic.php?t=63252 Using GAN to play chess] by Evgeniy Zheltonozhskiy, [[CCC]], February 23, 2017</ref>
* [[Raúl Rojas]] ('''2017'''). ''Deepest Neural Networks''. [https://arxiv.org/abs/1707.02617 arXiv:1707.02617]
 
* [[Matej Moravčík]], [[Martin Schmid]], [[Neil Burch]], [[Viliam Lisý]], [[Dustin Morrill]], [[Nolan Bard]], [[Trevor Davis]], [[Kevin Waugh]], [[Michael Johanson]], [[Michael Bowling]] ('''2017'''). ''[http://science.sciencemag.org/content/356/6337/508 DeepStack: Expert-level artificial intelligence in heads-up no-limit poker]''. [https://en.wikipedia.org/wiki/Science_(journal) Science], Vol. 356, No. 6337
* [[David Silver]], [[Julian Schrittwieser]], [[Karen Simonyan]], [[Ioannis Antonoglou]], [[Shih-Chieh Huang|Aja Huang]], [[Arthur Guez]], [[Thomas Hubert]], [[Lucas Baker]], [[Matthew Lai]], [[Adrian Bolton]], [[Yutian Chen]], [[Timothy Lillicrap]], [[Fan Hui]], [[Laurent Sifre]], [[George van den Driessche]], [[Thore Graepel]], [[Demis Hassabis]] ('''2017'''). ''[https://www.nature.com/nature/journal/v550/n7676/full/nature24270.html Mastering the game of Go without human knowledge]''. [https://en.wikipedia.org/wiki/Nature_%28journal%29 Nature], Vol. 550 <ref>[https://deepmind.com/blog/alphago-zero-learning-scratch/ AlphaGo Zero: Learning from scratch] by [[Demis Hassabis]] and [[David Silver]], [[DeepMind]], October 18, 2017</ref>
'''2018'''
* [[Kei Takada]], [[Hiroyuki Iizuka]], [[Masahito Yamamoto]] ('''2018'''). ''[https://link.springer.com/chapter/10.1007%2F978-3-319-75931-9_2 Computer Hex Algorithm Using a Move Evaluation Method Based on a Convolutional Neural Network]''. [https://link.springer.com/bookseries/7899 Communications in Computer and Information Science] » [[Hex]]
* [[Matthia Sabatelli]], [[Francesco Bidoia]], [[Valeriu Codreanu]], [[Marco Wiering]] ('''2018'''). ''Learning to Evaluate Chess Positions with Deep Neural Networks and Limited Lookahead''. ICPRAM 2018, [http://www.ai.rug.nl/~mwiering/GROUP/ARTICLES/ICPRAM_CHESS_DNN_2018.pdf pdf]
 
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