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CHREST

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a [[Cognition|cognitive architecture]] that models human [https://en.wikipedia.org/wiki/Perception perception], [[Learning|learning]], [[Memory|memory]], and [https://en.wikipedia.org/wiki/Problem_solving problem solving]. It is distinctive in its emphasis on the importance of perception and [https://en.wikipedia.org/wiki/Attention attention], and in following human constraints such as limitations on [https://en.wikipedia.org/wiki/Short-term_memory short-term memory], [[Chunking|chunking]] and processing speed. [[Fernand Gobet]] is principal investigator of CHREST, influenced by the earlier [[EPAM]] model, originally designed by [[Herbert Simon]] and [[Edward Feigenbaum]] <ref>[[Edward Feigenbaum]] ('''1959'''). ''[http://www.rand.org/pubs/papers/P1817.html An Information Processing Theory of Verbal Learning]''. [https://en.wikipedia.org/wiki/RAND_Corporation RAND Paper]</ref> <ref>[[Edward Feigenbaum]], [[Herbert Simon]] ('''1984'''). ''[http://www.sciencedirect.com/science/article/pii/S0364021384800051 EPAMlike models of recognition and learning]''. [https://en.wikipedia.org/wiki/Cognitive_Science_Society Cognitive Science], Vol. 8, 305-336, [http://csjarchive.cogsci.rpi.edu/1984v08/i04/p0305p0336/MAIN.PDF pdf]</ref>.
CHREST consists of a blending of ideas proposed in earlier computer models of different aspects of chess <ref>[[Fernand Gobet]] ('''1993'''). ''[http://people.brunel.ac.uk/%7Ehsstffg/papers/ModelChessMem/Chess%20Memory.html A Computer Model of Chess Memory].'' Proceedings of the 15th Annual Meeting of the Cognitive Science Society, pp. 463-468</ref>, [[Mater]] by [[George Baylor|Baylor]] and [[Herbert Simon|Simon]] <ref>[[George Baylor|George W. Baylor]], [[Herbert Simon|Herbert A. Simon]] ('''1966'''). ''[http://dl.acm.org/citation.cfm?id=1464182.1464233&coll=GUIDE&dl=GUIDE A chess mating combinations program]''. [https://en.wikipedia.org/wiki/American_Federation_of_Information_Processing_Societies AFIPS]</ref>, [[Perceiver]] by [[Michael Barenfeld|Barenfeld]] and Simon <ref>[[Herbert Simon]], [[Michael Barenfeld]] ('''1969'''). ''[http://libra.msra.cn/Publication/36921984/information-processing-analysis-of-perceptual-processes-in-problem-solving Information-processing analysis of perceptual processes in problem solving]''. [https://en.wikipedia.org/wiki/Psychological_Review Psychological Review], Vol. 76, No. 5, [https://pdfs.semanticscholar.org/768a/0b6d7fbc759797012fefb2f4988c6581e2c3.pdf pdf]</ref>, and [[MAPP]] by [[Kevin J. Gilmartin|Gilmartin]] and Simon <ref>[[Herbert Simon]], [[Kevin J. Gilmartin]] ('''1973'''). ''A Simulation of Memory for Chess Positions''. Cognitive Psychology, Vol. 5, pp. 29-46.</ref> and originated from modeling work on chess expertise.
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