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Tai-Ming Parng

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'''[[Main Page|Home]] * [[People]] * Tai-Ming Parng'''

'''Tai-Ming Parng''',<br/>
a Taiwanese electrical engineer and computer scientist, retired professor at department of electrical engineering, [[National Taiwan University]], and [https://en.wikipedia.org/wiki/Chief_technology_officer CTO] at [https://en.wikipedia.org/wiki/Asus Asus] <ref>[http://soc.aet.ntnu.edu.tw/DrKaoIntroduction.htm 論文發表:: Wen-Chung Kao]</ref> <ref>[http://www.business-standard.com/article/technology/tech-mahindra-asus-in-outsourcing-pact-107080701127_1.html Tech Mahindra, ASUS in outsourcing pact], [https://en.wikipedia.org/wiki/Business_Standard Business Standard], August 7, 2007</ref>. As thesis advisor of [[Yi-Fan Ke]] <ref>[[Yi-Fan Ke]] ('''1996'''). ''A parallel hardware architecture for accelerating computer chess system-平行電腦象棋系統架構之設計及研究''. Ph.D. thesis, [[National Taiwan University]]</ref>, he co-authored on parallel chess [[Hardware|hardware]] and the [[Guard Heuristic]], which uses the [[Square Control|control of squares]] to [[Move Ordering|order]] and [[Pruning|prune]] [[Moves|moves]] in [[Chess]] and [[Chinese Chess]] <ref>[[Yi-Fan Ke]], [[Tai-Ming Parng]] ('''1993'''). ''The Guard Heuristic: Legal Move Ordering with Forward Game-Tree Pruning''. [[ICGA Journal#16_2|ICCA Journal, Vol. 16, No. 2]]</ref>.

=Selected Publications=
<ref>[http://www.informatik.uni-trier.de/~ley/pers/hd/p/Parng:Tai=Ming.html DBLP: Tai-Ming Parng]</ref>
* [http://www.informatik.uni-trier.de/~ley/pers/hd/l/Lai:Feipei.html Feipei Lai], [http://www.informatik.uni-trier.de/~ley/pers/hd/w/Wu:Chyuan=Yow.html Chyuan-Yow Wu], [[Tai-Ming Parng]] ('''1990'''). ''[http://dl.acm.org/citation.cfm?id=255276 A memory management unit and cache controller for the MARS system]''. MICRO 23
* [[Yi-Fan Ke]], [[Tai-Ming Parng]] ('''1993'''). ''The Guard Heuristic: Legal Move Ordering with Forward Game-Tree Pruning''. [[ICGA Journal#16_2|ICCA Journal, Vol. 16, No. 2]]
* [[Yi-Fan Ke]], [[Tai-Ming Parng]] ('''1996'''). ''Parallel Move Generation System for Computer Chess''. [http://search.ieice.org/bin/index.php?category=D&lang=E&curr=1 IEICE Transactions on Information and Systems], April, 1996, pp. 290-296
* [[Yi-Fan Ke]], [[Tai-Ming Parng]] ('''1996'''). ''A Parallel Hardware Architecture for Accelerating α-β Game Tree''. [http://search.ieice.org/bin/index.php?category=D&lang=E&curr=1 IEICE Transactions on Information and Systems], September, 1996, pp. 1232-1240

=References=
<references />

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