Marcin Szubert

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Marcin Szubert [1]

Marcin Grzegorz Szubert,
a Polish computer scientist and postdoc at University of Vermont, previously assistant professor at the Institute of Computing Science, Poznań University of Technology, where he defended his Ph.D. thesis in 2014 on the concept of shaping in reinforcement learning experimentally verified in nontrivial sequential decision making domains, including the board games of Othello and small board Go [2]. His further research interests include computational intelligence, evolutionary computation, coevolutionary algorithms and the puzzle game 2048 [3]

Selected Publications



2010 ...

2015 ...

External Links


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