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William Tunstall-Pedoe

232 bytes added, 21:52, 25 March 2020
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as elaborated in his [[ICGA Journal#14_3|ICCA Journal]] paper <ref>[[William Tunstall-Pedoe]] ('''1991'''). ''Genetic Algorithms Optimizing Evaluation Functions''. [[ICGA Journal#14_3|ICCA Journal, Vol. 14, No. 3]]</ref>.
In 1992/93 he developed a complete commercial chess-playing program from scratch including a high quality chess engine, animated graphics, sound effects and a full state-of-the-art user interface.
The product was marketed as [[Cyber Chess]] and published by [https://en.wikipedia.org/wiki/The_Fourth_Dimension_%28company%29 The Fourth Dimension]<ref>[https://web.archive.org/web/20111114223548/http://www.williamtp.com/cv.html William Tunstall-Pedoe Resumé (Resume, Curriculum Vitae, CV)] ([https://en.wikipedia.org/wiki/Wayback_Machine Wayback Machine, November 2011])</ref>.
=AI Software=

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