Changes

Jump to: navigation, search

Tristan Cazenave

3,112 bytes added, 12:30, 14 March 2022
Undo revision 26307 by GerdIsenberg (talk)
'''[[Main Page|Home]] * [[People]] * Tristan Cazenave'''
[[FILE:TristanCazenave.jpg|border|right|thumb|220px|link=http://www.lamsade.dauphine.fr/%7Ecazenave/| Tristan Cazenave <ref>[http://www.lamsade.dauphine.fr/%7Ecazenave/ Tristan Cazenave homepage]</ref> ]]
'''Tristan Cazenave''',<br/>
* [[Tristan Cazenave]] ('''2007'''). ''Playing the Right Atari''. [[ICGA Journal#30_1|ICGA Journal, Vol. 30, No. 1]], [http://www.lamsade.dauphine.fr/%7Ecazenave/papers/twoliberties.pdf pdf]
* [[Tristan Cazenave]], [[Nicolas Jouandeau]] ('''2007'''). ''On the Parallelization of UCT''. [[CGW 2007]], [http://www.lamsade.dauphine.fr/%7Ecazenave/papers/parallelUCT.pdf pdf]
* [[Tristan Cazenave]] ('''2007'''). ''Reflexive Monte-Carlo Search''. [[CGW 2007]], [http://www.lamsade.dauphine.fr/%7Ecazenave/papers/reflexmc.pdf pdf]<ref>[https://en.wikipedia.org/wiki/Join_Five Morpion solitaire from Wikipedia]</ref>
* [[Michel Quenault]], [[Tristan Cazenave]] ('''2007'''). ''Extended General Gaming Model''. [[CGW 2007]], [http://www.lamsade.dauphine.fr/~cazenave/papers/extendedggmodel.pdf pdf]
* [[Tristan Cazenave]], [[Clyde Kruskal]], [[Bruno Bouzy]] ('''2007'''). ''Computer Games Workshop 2007''. [[ICGA Journal#30_2|ICGA Journal, Vol. 30, No. 2]] » [[CGW 2007]]
* [[Mark Winands]], [[Tristan Cazenave]] ('''2014'''). ''ECAI Computer Games Workshop''. [[ICGA Journal#37_4|ICGA Journal, Vol. 37, No. 4]] » [[ECAI CGW 2014]]
==2015 ...==
* [[Marie-Liesse Cauwet]], [[Olivier Teytaud]], [[Hua-Min Liang]], [[Shi-Jim Yen]], [[Hung-Hsuan Lin]], [[I-Chen Wu]], [[Tristan Cazenave]], [[Abdallah Saffidine]] ('''2015'''). ''Depth, balancing, and limits of the Elo model''. [[IEEE#CIG|IEEE Conference on Computational Intelligence and Games]] 2015, [https://arxiv.org/abs/1511.02006 arXiv:1511.02006]
* [[Tristan Cazenave]] ('''2015'''). ''Playout Policy Adaptation for Games''. [[Advances in Computer Games 14]]
* [[Jialin Liu]], [[Olivier Teytaud]], [[Tristan Cazenave]] ('''2016'''). ''Fast seed-learning algorithms for games''. [[CG 2016]]
* [[Tristan Cazenave]], [[Abdallah Saffidine]], [[Michael Schofield]], [[Michael Thielscher]] ('''2016'''). ''Nested Monte Carlo Search for Two-Player Games''. [[Conferences#AAAI-2016|AAAI 2016]], [https://www.aaai.org/ocs/index.php/AAAI/AAAI16/paper/view/12134/11652 pdf]
* [[Mark Winands]], [[Tristan Cazenave]] ('''2017'''). ''IJCAI Computer Games Workshop 2015''. [[ICGA Journal#39_1|ICGA Journal, Vol. 39, No. 1]] » [[Conferences#IJCAI2015|IJCAI 2015]]
* [[Tristan Cazenave]] ('''2017'''). ''[http://ieeexplore.ieee.org/document/7875402/ Residual Networks for Computer Go]''. [[IEEE#TOCIAIGAMES|IEEE Transactions on Computational Intelligence and AI in Games]], Vol. PP, No. 99, [http://www.lamsade.dauphine.fr/~cazenave/papers/resnet.pdf pdf] <ref>[http://www.talkchess.com/forum/viewtopic.php?t=65923 Residual Networks for Computer Go] by Brahim Hamadicharef, [[CCC]], December 07, 2017</ref>
* [[Tristan Cazenave]] ('''2017'''). ''Improved Policy Networks for Computer Go''. [[Advances in Computer Games 15]], [http://www.lamsade.dauphine.fr/~cazenave/papers/gofairsbn.pdf pdf]
* [[Tristan Cazenave]] ('''2017'''). ''[https://link.springer.com/chapter/10.1007/978-3-319-57969-6_4 Nested Rollout Policy Adaptation with Selective Policies]''. [https://link.springer.com/book/10.1007%2F978-3-319-57969-6 Computer Games]
* [[Tristan Cazenave]], [[Abdallah Saffidine]], [[Nathan Sturtevant]] ('''2019'''). ''Computer Games Workshop at IJCAI 2018''. [[ICGA Journal#41_2|ICGA Journal, Vol. 41, No. 2]]
==2020 ...==
* [[Tristan Cazenave]] ('''2020'''). ''Jacques Pitrat (1934–2019): An obituary''. [[ICGA Journal#42_1|ICGA Journal, Vol. 42, No. 1]]
* [[Tristan Cazenave]], [[Yen-Chi Chen]], [[Guan-Wei Chen]], [[Shi-Yu Chen]], [[Xian-Dong Chiu]], [[Julien Dehos]], [[Maria Elsa]], [[Qucheng Gong]], [[Hengyuan Hu]], [[Vasil Khalidov]], [[Cheng-Ling Li]], [[Hsin-I Lin]], [[Yu-Jin Lin]], [[Xavier Martinet]], [[Vegard Mella]], [[Jeremy Rapin]], [[Baptiste Roziere]], [[Gabriel Synnaeve]], [[Fabien Teytaud]], [[Olivier Teytaud]], [[Shi-Cheng Ye]], [[Yi-Jun Ye]], [[Shi-Jim Yen]], [[Sergey Zagoruyko]] ('''2020'''). ''Polygames: Improved zero learning''. [[ICGA Journal#42_4|ICGA Journal, Vol. 42, No. 4]], [https://arxiv.org/abs/2001.09832 arXiv:2001.09832]
* [[Tristan Cazenave]], [[Jaap van den Herik]], [[Abdallah Saffidine]], [[I-Chen Wu]] ('''2020'''). ''The ACG 2019 Conference''. [[ICGA Journal#42_4|ICGA Journal, Vol. 42, No. 4]] » [[Advances in Computer Games 16]]
* [[Quentin Cohen-Solal]], [[Tristan Cazenave]] ('''2020'''). ''Minimax Strikes Back''. [https://arxiv.org/abs/2012.10700 arXiv:2012.10700]
'''2021'''
* [[Quentin Cohen-Solal]], [[Tristan Cazenave]] ('''2021'''). ''DESCENT wins five gold medals at the Computer Olympiad''. [[ICGA Journal#43_2|ICGA Journal, Vol. 43, No. 2]]
* [[Lars Sandin]], [[Tristan Cazenave]] ('''2021'''). ''The SSDF Chess Engine Rating List, 2021-07''. [[ICGA Journal#43_2|ICGA Journal, Vol. 43, No. 2]]
* [[Nicolas Fabiano]], [[Tristan Cazenave]] ('''2021'''). ''Sequential Halving Using Scores''. [[Advances in Computer Games 17]]
* [[Tristan Cazenave]], [[Julien Sentuc]], [[Mathurin Videau]] ('''2021'''). ''Cosine Annealing, Mixnet and Swish Activation for Computer Go''. [[Advances in Computer Games 17]]
* [[Lucas Gnecco Heredia]], [[Tristan Cazenave]] ('''2021'''). ''Expert Iteration for Risk''. [[Advances in Computer Games 17]]
* [[Boris Doux]], [[Benjamin Negrevergne]], [[Tristan Cazenave]] ('''2021'''). ''Deep Reinforcement Learning for Morpion Solitaire''. [[Advances in Computer Games 17]]
=External Links=
=References=
<references />
 
'''[[People|Up one level]]'''
[[Category:Researcher|Cazenave]]
[[Category:Go Programmer|Cazenave]]
[[Category:Hex Programmer|Cazenave]]
[[Category:Amazons Programmer|Cazenave]]
[[Category:Clobber Programmer|Cazenave]]
[[Category:Othello Programmer|Cazenave]]

Navigation menu