Thomas McBurney
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Thomas McBurney,
an Australian software developer and as computer chess programmer author of multiple chess engines and tools written in Basic
[1], in particular the web broadcast system TLCS/TLCV,
the MS-DOS chess program Deep BASIC written in QuickBASIC 4.5, the WinBoard port of Steinwender's and Donninger's Minimax, the 32-bit Windows program Kanguruh written in PowerBASIC, which combines features from Deep BASIC and Minimax
[2], and the private engine Wombat [3].
Thomas McBurney is further collector of dedicated chess computers [4].
Forum Posts
2003 ...
- New Version of Deep BASIC by Thomas McBurney, Winboard Forum, August 25, 2003
- Easy way to broadcast tournaments live on the internet by Thomas McBurney, Winboard Forum, October 10, 2003
- Australasian National Computer Chess Championship live! by Thomas McBurney, Winboard Forum, July 20, 2004 » NC3 2004
- New utility for analysing games by Thomas McBurney, Winboard Forum, October 18, 2004
- New version of Tom's Live Chess Game Viewer by Thomas McBurney, Winboard Forum, November 20, 2004
- Re: Illegal move : who is guilty ? by Thomas McBurney, Winboard Forum, November 21, 2004 » Arena
2005 ...
- New version of TLCV and broadcast server by Thomas McBurney, Winboard Forum, January 15, 2005
- Game Analyser has been updated by Thomas McBurney, Winboard Forum, January 02, 2009
- Game Analyser 1.5 released by Thomas McBurney, Winboard Forum, June 14, 2009
- Game Analyser v1.6 released by Thomas McBurney, Winboard Forum, September 20, 2009
2020 ...
- Re: Call an engine from BASIC?! by Tony Mokonen, CCC, May 27, 2020