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Oxford Softworks

308 bytes added, 10:40, 10 July 2019
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External authors provided game engines under licence, these were converted to other formats and [[GUI|graphical user interfaces]] added. Oxford Softworks worked with [[Michael Reiss]] and [[Go]] from 1987, and with [[Andrew Bracher]] and [[Bridge]] from late 1980's. His Bridge program was internationally marketed as [https://en.wikipedia.org/wiki/Omar_Sharif#Contract_bridge_career Omar Sharif Bridge] <ref>[http://archive.org/details/OmarSharifOnBridgeDemo Omar Sharif on Bridge Demo : Oxford Softworks : Free Download & Streaming : Internet Archive]</ref>, Chris' contribution being to liaise with [https://en.wikipedia.org/wiki/Omar_Sharif Omar Sharif] and organize the filming. OS further worked with [[Jeff Rollason]] and [[Shogi]] from 1996, breaking into the Japanese market with [https://en.wikipedia.org/wiki/Sony Sony] and [https://en.wikipedia.org/wiki/Nintendo Nintendo] [https://en.wikipedia.org/wiki/Video_game_console console products].
Oxford Softworks developed several other games in house, some of which were written by [[Ren Wu]] who joined in 1996. The [[Draughts]] engine for ''Intelligent Strategy Games 10'' was provided by [[Stef Keetman]] and [[Ard van Bergen]] <ref>[https://www.mobygames.com/game/dos/intelligent-strategy-games-10/credits Intelligent Strategy Games 10 (1993) DOS credits] - [https://en.wikipedia.org/wiki/MobyGames MobyGames]</ref>. Oxford Softworks which then had a staff of around twenty five, mostly programmers, and an annual turnover approaching one million GB pounds was sold to a venture capitalist consortium in May 2000 for a deal worth four million pounds <ref>Chris Whittington, February 2013</ref>.
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