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Matthew Lai

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[[FILE:MatthewLai.JPG|border|right|thumb|link=https://www.aerodynamicaviation.com/new-private-pilot-matthew-lai/|Matthew Lai <ref>[https://www.aerodynamicaviation.com/new-private-pilot-matthew-lai/ New Private Pilot: Matthew Lai | AeroDynamic Aviation], September 2, 2012</ref> ]]
'''Matthew Lai''',<br/>
a Canadian electrical engineer and computer scientist, and further a [https://en.wikipedia.org/wiki/Private_pilot private pilot] <ref>[http://matthewlai.ca/blog/?page_id=2 Piece of Mind » About]</ref>, chessplayer and computer chess programmer. He holds a B.Sc. in [https://en.wikipedia.org/wiki/Electrical_engineering electrical engineering] from [https://en.wikipedia.org/wiki/University_of_British_Columbia University of British Columbia] in 2013, and a M.Sc. in advanced computing at [https://en.wikipedia.org/wiki/Imperial_College_London Imperial College London] in 2015. Matthew Lai is primary author of the chess engine [[Brainless]] <ref>[http://cyberfish.wecheer.com/Brainless/ Brainless - Homepage]</ref> , a project from Matthew 's high school years, that has been abandoned in about 2008 when German chess master [[Wieland Belka]] and [[Pawel Koziol]] contributed to the [[Evaluation|evaluation]] to play the [[IOCSC 2010]] <ref>[http://matthewlai.ca/blog/?p=637 Piece of Mind » Blog Archive » Computer Chess Tournament?!]</ref>. His [[Artificial Intelligence|AI research]] focused on [https://en.wikipedia.org/wiki/Soccer_robot Autonomous Soccer Playing Robots] <ref>[http://ca.linkedin.com/pub/matthew-lai/1a/14/b19 Matthew Lai - LinkedIn]</ref> and, as topic of his Master's thesis <ref>[[Matthew Lai]] ('''2015'''). ''Giraffe: Using Deep Reinforcement Learning to Play Chess''. M.Sc. thesis, [https://en.wikipedia.org/wiki/Imperial_College_London Imperial College London], [http://arxiv.org/abs/1509.01549v1 arXiv:1509.01549v1]</ref>, on [[Deep Learning|deep learning]] applied to chess within his project [[Giraffe]] <ref> [http://www.talkchess.com/forum/viewtopic.php?t=56913 *First release* Giraffe, a new engine based on deep learning] by [[Matthew Lai]], [[CCC]], July 08, 2015</ref>, which discontinued when Matthew started his professional career at [[Google]] [[DeepMind]] in 2016 <ref>[http://www.talkchess.com/forum/viewtopic.php?t=59003 Death of Giraffe, but hopefully not ML in chess!] by [[Matthew Lai]], [[CCC]], January 21, 2016</ref>, soon involved in the [[AlphaZero]] project applied to chess, [[Shogi]] and [[Go]] <ref> [[David Silver]], [[Thomas Hubert]], [[Julian Schrittwieser]], [[Ioannis Antonoglou]], [[Matthew Lai]], [[Arthur Guez]], [[Marc Lanctot]], [[Laurent Sifre]], [[Dharshan Kumaran]], [[Thore Graepel]], [[Timothy Lillicrap]], [[Karen Simonyan]], [[Demis Hassabis]] ('''2017'''). ''Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm''. [https://arxiv.org/abs/1712.01815 arXiv:1712.01815]</ref>.

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