Difference between revisions of "Martin Sedlak"

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* [http://www.talkchess.com/forum3/viewtopic.php?f=5&t=67407 Real names] by [[Martin Sedlak]], [[CCC]], May 10, 2018
 
* [http://www.talkchess.com/forum3/viewtopic.php?f=5&t=67407 Real names] by [[Martin Sedlak]], [[CCC]], May 10, 2018
 
* [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=69046&start=1 Re: CCR board representation] by [[Martin Sedlak]], [[CCC]], November 25, 2018 » [[Nibble#ArrayOfNibbles|Array of Nibbles]]
 
* [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=69046&start=1 Re: CCR board representation] by [[Martin Sedlak]], [[CCC]], November 25, 2018 » [[Nibble#ArrayOfNibbles|Array of Nibbles]]
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==2020 ...==
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* [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=73082 scan-cut slider attack generation] by [[Martin Sedlak]], [[CCC]], February 13, 2020  » [[Bitfoot#ABBitboards|A/B Bitboards]]
  
 
=External Links=
 
=External Links=

Latest revision as of 14:40, 16 February 2020

Home * People * Martin Sedlak

Martin Sedlák,
a Czech software engineer and computer chess programmer. He began chess programming in 2006 and his UCI compliant engine Cheng, hosted by Emil Vlasák, represents about three years of development [1]. Martin Sedlák is further author of the TLCV client livius [2], along with Cheng4 available at GitHub under the permissive zlib license [3].

Forum Posts

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2011

2012

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External Links

References

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