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List (Program)

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'''List''',<br/>
a chess engine written by [[Fritz Reul]] , written in [[C]]. The development started in 2000, and List was first released as [[WinBoard]] engine '''4.60''' in May 2002 <ref>[http://wbec-ridderkerk.nl/html/details1/List.html List] from [[WBEC|WBEC Ridderkerk]]</ref>, and as free native [[ChessBase]] engine '''5.04''' for the [[Fritz#FritzGUI|Fritz GUI]] in December 2002 <ref>[https://www.stmintz.com/ccc/index.php?id=269741 List 5.04 Native-Engine available for free !!!] by CLiebert, [[CCC]], December 09, 2002</ref> .
=Description=
List '''4.6x''' is a 32-bit engine operating on [[Mailbox|10x8 boards]]. It uses a [[recursion|recursive]] [[Fail-Soft|fail-soft]] [[Alpha-Beta|alpha-beta search]] with [[Transposition Table|transposition table]] and [[Quiescence Search|quiescence search]] inside an [[Iterative Deepening|iterative deepening]] frame with [[Aspiration Windows|aspiration]], and performs [[Extensions#FractionalExtensions|fractional extensions]], [[Depth|depth]] dependent [[Razoring|razoring]] and [[Null Move|null move search]] with [[Fail-High Reductions|fail-high reductions]], and [[Internal Iterative Deepening|IDD]] <ref>Part of the readme, from [http://wbec-ridderkerk.nl/html/details1/List.html List] from [[WBEC|WBEC Ridderkerk]]</ref> . [[Dann Corbit]], who had seen some bit of List's [[C]] source code in 2002, on the origin of List's name <ref>[https://www.stmintz.com/ccc/index.php?id=270338 Re: List is crafty (with a small c)] by [[Dann Corbit]], [[CCC]], December 12, 2002</ref> :
The program uses many [[Piece-Lists|piece-lists]] internally, which is where the name comes from, I think. I have seen the [[Evaluation functionFunction|evaluation function]], which uses separate lists for each piece type.
=WCCC 2003=
=Loop List=
In October 2005, Fritz Reul's new 32-bit engine dubbed '''Loop List''' was released commercially as [[UCI]] engine <ref>[https://www.stmintz.com/ccc/index.php?id=455043 Re: Loop List commercially available soon] by [[Günther Simon]], [[CCC]], October 11, 2005</ref> . List and Loop List further evolved to the 32-bit [[Loop (Program)|Loop]] engine as described in chapter 2 ''Non-Bitboard Architectures'' of Fritz Reul's Ph.D. thesis ''New Architectures in Computer Chess'' <ref>[[Fritz Reul]] ('''2009'''). ''New Architectures in Computer Chess''. Ph.D. Thesis, [http://www.personeel.unimaas.nl/uiterwijk/Theses/PhD/Reul_thesis.pdf pdf]thesis</ref>.
=Selected Games=
==Chess Engine==
* [https://www.game-ai-forum.org/icga-tournaments/program.php?id=123 List's ICGA Tournaments] (includes [[Loop (Program)|Loop]])
* [httphttps://www.zipproth.com/chess/aboutlist.htm list/ About List] from [httphttps://www.zipproth.com/chess/ Aristarch and List, two strong chess engines] by [[Stefan Zipproth]]
* [http://www.computerchess.org.uk/ccrl/4040/cgi/engine_details.cgi?match_length=30&each_game=1&print=Details&each_game=1&eng=List%205.12#List_5_12 List 5.12] in [[CCRL|CCRL 40/40]]
==Misc==
[[Category:WinBoard]]
[[Category:UCI]]
[[Category:Chess960]]
[[Category:Commercial]]
[[Category:X86]]
[[Category:PC]]
[[Category:Windows]]
[[Category:Geography]]
[[Category:Lighthouse]]

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