Hrafn Eiríksson
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Hrafn Eiríksson,
an Icelandic computer scientist and software engineer. He holds a B.Sc. and M.Sc. from Reykjavík University in 2011 and 2014 respectively [2].
For his B.Sc. thesis, he re-investigated Multi-Cut pruning in game-tree search under supervision of Yngvi Björnsson
[3].
He proposed an enhancement to apply Multi-cut if a transposition table probe indicates a beta-cutoff without sufficient draft stored.
The experiments as elaborated in his thesis were conducted with his own open source engine Ziggy, written in Java [4].
Publications
- Hrafn Eiríksson (2011). Investigation of Multi-Cut Pruning in Game-Tree Search. B.Sc. thesis, Reykjavík University, pdf
Forum Posts
- Ziggy 0.7 by Hrafn Eiriksson (Iceland) by Norbert Raimund Leisner, CCC, March 06, 201
- Hrafn Eiríksson´s contribution to chess by Norbert Raimund Leisner, CCC, March 16, 2012
External Links
References
- ↑ krummi (Hrafn Eiríksson) · GitHub
- ↑ Hrafn Eiríksson | F6S
- ↑ Hrafn Eiríksson (2011). Investigation of Multi-Cut Pruning in Game-Tree Search. B.Sc. thesis, Reykjavík University, pdf
- ↑ GitHub - krummi/ChessEngine: Yet another chess engine