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Hisayori Noda

116 bytes removed, 16:33, 3 October 2020
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In 2016, his first Shogi programming involvement was with ''Tanuki no Mori'' as member of the ''Tanuki no Mori Production Committee'' along with [[Jun Okabe]], [[Takahiro Suzuki]], and [[Masatoshi Hidaka]] <ref>[http://www2.computer-shogi.org/wcsc26/team.html 第26回世界コンピュータ将棋選手権 参加チーム] 26th World Computer Shogi Championship participating teams</ref>.
Subsequent teams were called ''The Minstrel's Ballad: Tanuki's Reign'' with [[Yu Nasu]] and at times [[Akio Kono]] joining
<ref>[https://groups.google.com/d/msg/shogi-l/-fO7GP6Zzww/8pG4UYeNAAAJ WCSC26 participation list] by [[Reijer Grimbergen]], [https://groups.google.com/forum/#!forum/shogi-l [Computer Chess Forums|SHOGI-L]], April 08, 2016</ref> <ref>[https://groups.google.com/d/msg/shogi-l/v-tznD0IQe0/37KYlSYtAgAJ The 27th World Computer Shogi Championship: participant list] by [[Takenobu Takizawa]], [https://groups.google.com/forum/#!forum/shogi-l [Computer Chess Forums|SHOGI-L]], April 17, 2017</ref>,and most recently ''Ziosoft Computer Shogi Club'', with the [[World Computer Shogi Championship]] entries of ''Shouten Gensou Knights of Tanuki'' ([[WCSC27|2017]], derived from ''Yaneura King'' by [[Motohiro Isozaki]] aka Yaneurao),
<ref>[[Hisayori Noda]], [[Jun Okabe]], [[Takahiro Suzuki]], [[Masatoshi Hidaka]], [[Yu Nasu]], [[Akio Kono]] ('''2017'''). ''Shouten Gensou Knights of Tanuki Appeal Document''. The Minstrel's Ballad: Tanuki's Reign, [http://www2.computer-shogi.org/wcsc27/appeal/tanuki-/appeal.pdf pdf] (Japanese)</ref>
<ref>[http://www2.computer-shogi.org/wcsc27/team.html 第27回世界コンピュータ将棋選手権 参加チーム wcsc27]</ref>,
''the end of genesis T.N.K.evolution turbo type D'' ([[WCSC28|2018]]) <ref>[http://www2.computer-shogi.org/wcsc28/ 第28回世界コンピュータ将棋選手権 wcsc28]</ref>
<ref>[https://www.uuunuuun.com/single-post/2019/05/28/Installation-instruction-of-shogi-engines-v2019-May Installation instruction of shogi engines], May 28, 2019</ref>, andand [[Tanu-King]] at the [[WCSC29|29th World Computer Shogi Champion]] <ref>[http://www2.computer-shogi.org/wcsc29/ 第29回世界コンピュータ将棋選手権 wcsc29]</ref> [[YaneuraOu]] <ref>[http://yaneuraou.yaneu.com/ やねうら王 公式サイト | コンピューター将棋 やねうら王 公式サイト YaneuraOu Official Website] by [[Motohiro Isozaki]] aka Yaneurao</ref> <ref>[https://github.com/yaneurao/YaneuraOu GitHub - yaneurao/YaneuraOu: YaneuraOu is the World's Strongest Shogi engine(AI player), WCSC29 1st winner, educational and USI compliant engine], hosted by [[Motohiro Isozaki]] aka Yaneurao</ref>. Hisayori Noda's open source Shogi engine ''Ultimate Fantasy Alte Matanupon'' (究極幻想アルテマタヌポン) is based on technology from WCSC29 champion [[YaneuraOu ]] <ref>[https://github.com/nodchip/tanuki- GitHub - nodchip/tanuki-: shogi engine (AI player), stronger than Bonanza6 , educational and tiny code(about 2500 lines) , USI compliant engine , capable of being compiled by VC++2015]</ref> <ref>[http://www.talkchess.com/forum3/viewtopic.php?f=2&t=61441 WinBoard 4.8.0 for Shogi - Tanuki USI Engine] by [[Norbert Raimund Leisner]], [[CCC]], September 16, 2016</ref>.
=[[NNUE]]=
Ziosoft's ''the end of genesis T.N.K.evolution turbo type D'' was the first Shogi engine using [[Yu Nasu|Yu Nasu's]] new [[Evaluation Function|evaluation function]]
based on a shallow [[Neural Networks|neural network]], dubbed [[NNUE]] (&#398;U&#1048;&#1048; Efficiently Updatable Neural Networks) <ref>[[Yu Nasu]] ('''2018'''). ''&#398;U&#1048;&#1048; Efficiently Updatable Neural-Network based Evaluation Functions for Computer Shogi''. Ziosoft Computer Shogi Club, [https://github.com/ynasu87/nnue/blob/master/docs/nnue.pdf pdf], [https://www.apply.computer-shogi.org/wcsc28/appeal/the_end_of_genesis_T.N.K.evolution_turbo_type_D/nnue.pdf pdf] (Japanese with English abstract)</ref>,
further refined in [[YaneuraOu]] using a [[Stockfish]] based Shogi adaptation, as well in competing Shogi playing entities such as [[WCSC29]] runner-up [[Kristallweizen-kai|Kristallweizen]] <ref>[https://github.com/Tama4649/Kristallweizen/ GitHub - Tama4649/Kristallweizen: 第29回世界コンピュータ将棋選手権 準優勝のKristallweizenです。]</ref>,
both apparently with superhuman [[AlphaZero]] strength <ref>[http://www.talkchess.com/forum3/viewtopic.php?f=2&t=72754 The Stockfish of shogi] by [[Larry Kaufman]], [[CCC]], January 07, 2020</ref>.
After support and announcements by [[Henk Drost]] in May 2020 <ref>[http://www.talkchess.com/forum3/viewtopic.php?f=2&t=74059 Stockfish NN release (NNUE)] by [[Henk Drost]], [[CCC]], May 31, 2020</ref>
and subsequent enhancements, [[Stockfish NNUE]] was established and recognized. In summer 2020, with more people involved in [[Engine Testing|testing]] and [[Learning|training]],
the computer chess community bursts out enthusiastically due to its rapidly raising [[Playing Strength|playing strength]] with different networks trained using a mixture of [[Supervised Learning|supervised]] and [[Reinforcement Learning|reinforcement learning]] methods. Despite the approximately halved search speed, Stockfish NNUE seemingly became stronger than its original <ref>[http://www.talkchess.com/forum3/viewtopic.php?f=2&t=74484 Can the sardine! NNUE clobbers SF] by [[Henk Drost]], [[CCC]], July 16, 2020</ref>, and in September 2020 evolved to '''Stockfish 12''' <ref>[https://blog.stockfishchess.org/post/628172810852925440/stockfish-12 Stockfish 12], The Stockfish Team, [https://blog.stockfishchess.org/ Stockfish Blog], September 02, 2020</ref>.
=Selected Publications=

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