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Gian-Carlo Pascutto

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'''[[Main Page|Home]] * [[People]] * Gian-Carlo Pascutto'''
[[FILE:GC_Pascutto.jpg|border|right|thumb|link=http://old.csvn.nl/mei2003toernooi.html| Gian-Carlo Pascutto <ref>[http://old.csvn.nl/mei2003toernooi.html 3rd International CSVN Tournament Leiden, Netherlands, May 16-18, 2003], [[ICT 2003]]</ref> ]]
'''Gian-Carlo Pascutto''', (GCP)<br/>
a Belgian <ref>[https://www.stmintz.com/ccc/index.php?id=375276 Re: WCCC2004 on mainstream Italian newspaper] by [[Gian-Carlo Pascutto]], [[CCC]], July 09, 2004</ref> computer scientist, and computer chess and [[Go]] programmer with further interests in [https://en.wikipedia.org/wiki/Sound_recording_and_reproduction sound recording and reproduction] and [https://en.wikipedia.org/wiki/Digital_signal_processing digital signal processing] <ref>[http://sjeng.org/ Sjeng - chess, audio and misc. software]</ref>.  Gian-Carlo is author of the free [[:Category:Open Source|open source]] chess and [[Chess#Variants|chess variants]] engine [[Sjeng]] <ref>[http://sjeng.org/indexold.html Sjeng : a chess-and-variants playing program]</ref>, the chess engine [[Deep Sjeng]], which emerged from the closed source Sjeng 12.7 branch <ref>[http://groups.google.com/group/rec.games.chess.computer/browse_frm/thread/66707061247326df Sjeng 12.7 and 11.2 released] by [[Gian-Carlo Pascutto]], [[Computer Chess Forums|rgcc]], January 2, 2002</ref> since 2003 commercial <ref>[http://groups.google.com/group/rec.games.chess.computer/browse_frm/thread/261bfb217175033a Deep Sjeng 1.0 released] by [[Lex Loep|Lex]], [[Computer Chess Forums|rgcc]], March 3, 2003</ref>, the experimental chess engine [[Stoofvlees]], and the Go playing program [https://www.game-ai-forum.org/icga-tournaments/program.php?id=531 Leela] <ref>[http://sjeng.org/leela.html Sjeng - chess, audio and misc. software - Leela]</ref>.
=Leela Zero=

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