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Crafty

465 bytes added, 16:51, 23 May 2019
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* [[Albert Xin Jiang]] ('''2003'''). ''Implementation of Multi-ProbCut in Chess''. CPSC 449 Thesis, [http://www.cs.ubc.ca/%7Ejiang/papers/thesis.pdf pdf]
* [[Jan Renze Steenhuisen]] ('''2005'''). ''New Results in Deep-Search Behaviour''. [[ICGA Journal#28_4|ICGA Journal, Vol. 28, No. 4]], [http://www.st.ewi.tudelft.nl/%7Erenze/doc/ICGA_2005_4_DeepSearch.pdf pdf]
* [[Yew Jin Lim]], [[Wee Sun Lee]] ('''2006'''). ''RankCut - A Domain Independent Forward Pruning Method for Games''. [[Conferences#AAAI-2006|AAAI 2006]], [http://www.yewjin.com/storage/papers/rankcut.pdf pdf]
* [[Yew Jin Lim]] ('''2007'''). ''On Forward Pruning in Game-Tree Search''. Ph.D. thesis, [https://en.wikipedia.org/wiki/National_University_of_Singapore National University of Singapore], [http://www.yewjin.com/storage/papers/PhDThesisLimYewJin.pdf pdf]
* [[Matej Guid]], [[Ivan Bratko]] ('''2007'''). ''Factors affecting diminishing returns for searching deeper''. [[CGW 2007]] » [[Crafty]], [[Rybka]], [[Shredder]], [[Depth#DiminishingReturns|Diminishing Returns]]
* [[Matej Guid]], [[Ivan Bratko]] ('''2007'''). ''Factors affecting diminishing returns for searching deeper''. [[ICGA Journal#30_2|ICGA Journal, Vol. 30, No. 2]], [http://www.ailab.si/matej/doc/Factors_Affecting_Diminishing_Returns.pdf pdf]

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