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Chess (John Krause)

289 bytes added, 14:09, 21 June 2020
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along with leading read and [https://en.wikipedia.org/wiki/PEEK_and_POKE poke] loop, to read the data and store it as executable code in [[Memory|memory]].
The program applies [[Alpha-Beta|alpha-beta]] with a [[Depth|depth]] from two to six [[Ply|plies]] depending on level 1-5, and a [[Material|material]] only [[Evaluation|evaluation]]
with {1,3,3,5,9} [[Point Value|point values]]. An improved [[8086]] version of the program for the [[IBM PC]] was published a few months later<ref>[[John Krause]] ('''1985'''). ''[https://www.atarimagazines.com/compute/issue64/chess.php For IBM PC & PCjr CHESS]''. [https://en.wikipedia.org/wiki/Compute! Compute!], [https://archive.org/stream/1985-09-compute-magazine/Compute_Issue_064_1985_Sep#page/n88/mode/2up Issue 064]</ref>.
=Publications=

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