Changes

Jump to: navigation, search

Cameron Browne

1,407 bytes added, 11:51, 14 March 2022
no edit summary
'''[[Main Page|Home]] * [[People]] * Cameron Browne'''
[[FILE:cameronbrowne_graphic-cv-2c.jpg|border|right|thumb|httpshttp://cambolbro.com/cv/index.html|Cameron Browne <ref>[httpshttp://cambolbro.com/cv/index.html CV for Cameron Browne]</ref> ]]
'''Cameron Bolitho Browne''',<br/>
* [[Cameron Browne]], [[Frédéric Maire]] ('''2010'''). ''Evolutionary Game Design''. EEE Computational Intelligence & AI in Games, 2:1, 1-16. [http://www.cameronius.com/cv/publications/ciaig-browne-maire-19.pdf pdf]
* [[Cameron Browne]] ('''2011'''). ''The Dangers of Random Playouts''. [[ICGA Journal#34_1|ICGA Journal, Vol 34. No. 1]]
* [[Cameron Browne]], [[Edward Powley]], [[Daniel Whitehouse]], [[Simon Lucas]], [[Peter Cowling]], [[Philipp Rohlfshagen]], [[Stephen Tavener]], [[Diego Perez]], [[Spyridon Samothrakis]], [[Simon Colton]] ('''2012'''). ''[httphttps://ieeexplore.ieee.org/xpldocument/login.jsp?tp=&arnumber=6145622&url=http%3A%2F%2Fieeexplore.ieee.org%2Fiel5%2F4804728%2F6169178%2F06145622.pdf%3Farnumber%3D6145622 A Survey of Monte Carlo Tree Search Methods]''. [[IEEE#TOCIAIGAMES|IEEE Transactions on Computational Intelligence and AI in Games]], Vol. 4, No. 1, [http://ccg.doc.gold.ac.uk/ccg_old/papers/browne_tciaig12_1.pdf pdf]* [[Cameron Browne]] ('''2012'''). ''Yavalath: Sample chapter from Evolutionary Game Design''. [[ICGA Journal#35_1|ICGA Journal, Vol. 35, No. 1]] <ref>[http://www.cameroniuscambolbro.com/games/yavalath/ Cameron's Yavalath Page]</ref>
* [[Cameron Browne]] ('''2012'''). ''Go without Ko on Hexagonal Grids''. [[ICGA Journal#35_1|ICGA Journal, Vol. 35, No. 1]]
* [[Cameron Browne]] ('''2012'''). ''LUDI wins 9th Annual “Humies” Award''. [[ICGA Journal#35_4|ICGA Journal, Vol. 35, No. 4]] <ref>[http://www.sigevo.org/gecco-2012/competitions.html GECCO 2012]</ref>
* [[Cameron Browne]], [[Todd W. Neller]], [[Jr-Chang Chen]] ('''2018'''). ''Computers and Games 2018''. [[ICGA Journal#40_3|ICGA Journal, Vol. 40, No. 3]]
* [[Cameron Browne]] ('''2018'''). ''Computer-assisted puzzle design''. [[CG 2018]], [[ICGA Journal#40_4|ICGA Journal, Vol. 40, No. 4]]
* [[Dennis Soemers]], [[Walter Crist]], [[Cameron Browne]] ('''2019'''). ''[https://content.iospress.com/articles/icga-journal/icg190118 Report on the Digital Ludeme Project]''. [[ICGA Journal#41_3|ICGA Journal, Vol. 41, No. 3]] <ref>[http://ludeme.eu/ Digital Ludeme Project]</ref>
* [[Eric Piette]], [[Dennis Soemers]], [[Matthew Stephenson]], [[Chiara Sironi]], [[Mark Winands]], [[Cameron Browne]] ('''2019'''). ''Ludii - The Ludemic General Game System''. [https://arxiv.org/abs/1905.05013 arXiv:1905.05013]
* [[Cameron Browne]], [[Matthew Stephenson]], [[Eric Piette]], [[Dennis Soemers]] ('''2019'''). ''A Practical Introduction to the Ludii General Game System''. [[Advances in Computer Games 16]]
==2020 ...==
* [[Matthew Stephenson]], [[Eric Piette]], [[Dennis Soemers]], [[Cameron Browne]] ('''2021'''). ''Automatic Generation of Board Game Manuals''. [[Advances in Computer Games 17]]
* [[Dennis Soemers]], [[Eric Piette]], [[Matthew Stephenson]], [[Cameron Browne]] ('''2021'''). ''Optimised Playout Implementations for the Ludii General Game System''. [[Advances in Computer Games 17]]
* [[Cameron Browne]], [[Eric Piette]], [[Matthew Stephenson]], [[Dennis Soemers]] ('''2021'''). ''General Board Geometry''. [[Advances in Computer Games 17]]
* [[Dennis Soemers]], [[Vegard Mella]], [[Cameron Browne]], [[Olivier Teytaud]] ('''2021'''). ''Deep learning for general game playing with Ludii and Polygames''. [[ICGA Journal#43_3|ICGA Journal, Vol. 43, No. 3]]
=External Links=
* [https://www.game-ai-forum.org/icga-tournaments/person.php?id=293 Cameron Browne's ICGA Tournaments]
* [httphttps://genealogy.math.ndsu.nodak.edu/id.php?id=168791 The Mathematics Genealogy Project - Cameron Browne]* [httpshttp://cambolbro.com/ Cameron's Home Page]* [httpshttp://cambolbro.com/games/index.html Cameron's Games Page]
=References=

Navigation menu