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The '''10th International Computers and Games Conference''' was held on July 9 and 10 <ref>Initially scheduled for three days, rearranged due to [https://en.wikipedia.org/wiki/Typhoon_Maria_(2018) typhoon Maria]</ref>, [[Timeline#2018|2018]], College of Public Affairs, San-Shia Campus, [[National Taiwan University]], [https://en.wikipedia.org/wiki/New_Taipei_City New Taipei City], [https://en.wikipedia.org/wiki/Taiwan Taiwan], in conjunction with the [[21st Computer Olympiad]].

=Lectures=
==Day 1, July 9, 2018==
* [[Jaap van den Herik]] ('''2018'''). ''[http://icga.ntpu.edu.tw/icga2018/#topics From Shannon to Turing to DeepMind]''. [[CG 2008]], Keynote Lecture <ref>an elaboration of the keynote lecture is published as [[Jaap van den Herik]] ('''2018'''). ''Computer chess: From idea to DeepMind''. [[ICGA Journal#40_3|ICGA Journal, Vol. 40, No. 3]]</ref>
===Connection Games===
Chair [[Cameron Browne]]
* [[Chao Gao]], [[Siqi Yan]], [[Ryan Hayward]], [[Martin Müller]] ('''2018'''). ''A transferable neural network for Hex''. [[CG 2018]], [[ICGA Journal#40_3|ICGA Journal, Vol. 40, No. 3]]
* [[François Bonnet]] ('''2018'''). ''Winning strategies in DarkHex: Hex with hidden stones''. [[CG 2018]], [[ICGA Journal#40_3|ICGA Journal, Vol. 40, No. 3]]
* [[Wei-Yuan Hsu]], [[Chu-Ling Ko]], [[Chu-Hsuan Hsueh]], [[I-Chen Wu]] ('''2018'''). ''Solving 7,7,5-game and 8,8,5-game''. [[CG 2018]], [[ICGA Journal#40_3|ICGA Journal, Vol. 40, No. 3]]
===Evaluation Functions===
Chair [[Ryan Hayward]]
* [[Nathalie Chetcuti-Sperandio]], [[Fabien Delorme]], [[Sylvain Lagrue]] ('''2018'''). ''On aggregate and comparison functions for Motus/Lingo playing''. [[CG 2018]], [[ICGA Journal#40_3|ICGA Journal, Vol. 40, No. 3]]
* [[Zhang Song]], [[Hiroyuki Iida]] ('''2018'''). ''Using single conspiracy number for long term position evaluation''. [[CG 2018]], [[ICGA Journal#40_3|ICGA Journal, Vol. 40, No. 3]]
===Special Session===
Chair [[Shun-Chin Hsu]]
* [[Shi-Jim Yen]], [[Jr-Chang Chen]], [[Ching-Nung Lin]], [[Chan-San Chen]] ('''2018'''). ''Design and Implementation of the Block Go Program ILEP''. [[CG 2018]] <ref>* [[Ching-Nung Lin]], [[Jr-Chang Chen]], [[Shi-Jim Yen]], [[Chan-San Chen]] ('''2018'''). ''Design of a Block Go program using deep learning and Monte Carlo tree search''. [[ICGA Journal#40_3|ICGA Journal, Vol. 40, No. 3]]</ref>
* [[Hung Guei]], [[Ting-Han Wei]], [[I-Chen Wu]] ('''2018'''). ''Using 2048-like games as a pedagogical tool for reinforcement learning''. [[CG 2018]], [[ICGA Journal#40_3|ICGA Journal, Vol. 40, No. 3]]
* [[Kiminori Matsuzaki]], [[Naoki Kitamura]] ('''2018'''). ''Do evaluation functions really improve Monte-Carlo tree search?'' [[CG 2018]], [[ICGA Journal#40_3|ICGA Journal, Vol. 40, No. 3]]
* [[Pham Hong Nguyen|Nguyen Hong Pham]] ('''2018'''). ''A completed implementation for Xiangqi rules''. [[CG 2018]], [[ICGA Journal#40_3|ICGA Journal, Vol. 40, No. 3]]
==Day 2, July 10, 2018==
===Puzzle Games===
Chair [[Shun-Chin Hsu]]
* [[Cameron Browne]] ('''2018'''). ''Computer-Assisted Puzzle Design''. [[CG 2018]]
* [[Lung-Pin Chen]], [[Kuo-Chan Huang]] ('''2018'''). ''Solving Nonogram Puzzles by Using Grouped Based Fully Probing''. [[CG 2018]]
* [[Yan-Rong Guo]], [[Kuo-Chan Huang]], [[Jia-Jun Yeh]], [[Wei-Chiao Huang]] ('''2018'''). ''Exploring Effects of Fully Probing Sequence on Solving Nonogram Puzzles''. [[CG 2018]]
===Games===
Chair [[Jos Uiterwijk]]
* [[Todd W. Neller]], [[Ziqian Luo]] ('''2018'''). ''Mixed Logical and Probabilistic Reasoning in the Game of Clue''. [[CG 2018]]
* [[Jr-Chang Chen]], [[Chin-Lin Shiue]] ('''2018'''). ''A New Game: Defend the Island''. [[CG 2018]]
* [[Joseph Brown]] ('''2018'''). ''Pitching Diablo: On the Development of Marketing, Procedural Content, and Narrative''. [[CG 2018]]
===Endgame===
Chair [[Takeshi Ito]]
* [[Jos Uiterwijk]] ('''2018'''). ''Construction and Investigation of Cram Endgame Databases''. [[CG 2018]]
* [[Yen-Chi Chen]], [[Jia-Fong Yeh]], [[Shun-Shii Lin]] ('''2018'''). ''Design and Implementation Aspects of a Surakarta Program''. [[CG 2018]]
===Final Seesion===
Chair [[Hiroyuki Iida]]
* [[Takeshi Ito]] ('''2018'''). ''Game Learning Support System Based on Future Position''. [[CG 2018]]
* [[Shun-Shii Lin]], [[Chih-Hung Chen]], [[Yu-Heng Chen]], [[Wei-Lin Wu]] ('''2018'''). ''Some Improvements in Monte Carlo Tree Search Algorithms for Sudden Death Games''. [[CG 2018]]
* [[Ting-Yu Lin]], [[Jr-Chang Chen]], [[Tsan-sheng Hsu]] ('''2018'''). ''The Number of Effective Moves for Chinese Chess''. [[CG 2018]]

=Publications=
* [[Cameron Browne]], [[Todd W. Neller]], [[Jr-Chang Chen]] ('''2018'''). ''Computers and Games 2018''. [[ICGA Journal#40_3|ICGA Journal, Vol. 40, No. 3]]

=External Links=
* [http://icga.ntpu.edu.tw/icga2018/ ICGA 2018 - National Taipei University]

=References=
<references />
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