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CG 2018

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===Puzzle Games===
Chair [[Shun-Chin Hsu]]
* [[Cameron Browne]] ('''2018'''). ''Computer-Assisted Puzzle Design''. [[CG 2018]], [[ICGA Journal#40_4|ICGA Journal, Vol. 40, No. 4]]* [[Lung-Pin Chen]], [[Kuo-Chan Huang]] ('''2018'''). ''Solving Nonogram Puzzles by Using Grouped Based Fully Probing''. [[CG 2018]], [[ICGA Journal#40_4|ICGA Journal, Vol. 40, No. 4]]* [[Yan-Rong Guo]], [[Kuo-Chan Huang]], [[Jia-Jun Yeh]], [[Wei-Chiao Huang]] ('''2018'''). ''Exploring Effects of Fully Probing Sequence on Solving Nonogram Puzzles''. [[CG 2018]], [[ICGA Journal#40_4|ICGA Journal, Vol. 40, No. 4]]
===Games===
Chair [[Jos Uiterwijk]]
* [[Todd W. Neller]], [[Ziqian Luo]] ('''2018'''). ''Mixed Logical and Probabilistic Reasoning in the Game of Clue''. [[CG 2018]], [[ICGA Journal#40_4|ICGA Journal, Vol. 40, No. 4]]* [[Jr-Chang Chen]], [[Chin-Lin Shiue]] ('''2018'''). ''A New Game: Defend the Island''. [[CG 2018]], [[ICGA Journal#40_4|ICGA Journal, Vol. 40, No. 4]]* [[Joseph Brown]] ('''2018'''). ''Pitching Diablo: On the Development of Marketing, Procedural Content, and Narrative''. [[CG 2018]], [[ICGA Journal#40_4|ICGA Journal, Vol. 40, No. 4]]
===Endgame===
Chair [[Takeshi Ito]]
* [[Jos Uiterwijk]] ('''2018'''). ''Construction and Investigation of Cram Endgame Databases''. [[CG 2018]], [[ICGA Journal#40_4|ICGA Journal, Vol. 40, No. 4]]* [[Yen-Chi Chen]], [[Jia-Fong Yeh]], [[Shun-Shii Lin]] ('''2018'''). ''Design and Implementation Aspects of a Surakarta Program''. [[CG 2018]], [[ICGA Journal#40_4|ICGA Journal, Vol. 40, No. 4]]
===Final Seesion===
Chair [[Hiroyuki Iida]]
* [[Takeshi Ito]] ('''2018'''). ''Game Learning Support System Based on Future Position''. [[CG 2018]], [[ICGA Journal#40_4|ICGA Journal, Vol. 40, No. 4]]* [[Shun-Shii Lin]], [[Chih-Hung Chen]], [[Yu-Heng Chen]], [[Wei-Lin Wu]] ('''2018'''). ''Some Improvements in Monte Carlo Tree Search Algorithms for Sudden Death Games''. [[CG 2018]], [[ICGA Journal#40_4|ICGA Journal, Vol. 40, No. 4]]* [[Ting-Yu Lin]], [[Jr-Chang Chen]], [[Tsan-sheng Hsu]] ('''2018'''). ''The Number of Effective Moves for Chinese Chess''. [[CG 2018]], [[ICGA Journal#40_4|ICGA Journal, Vol. 40, No. 4]]
=Publications=

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