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CG 2016

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'''[[Main Page|Home]] * [[Conferences]] * Computer and Games 2016'''

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[[FILE:SnelliusBuilding_2015.JPG|border|right|thumb|Snellius Building <ref>Photo Snellius Building by [[Gerd Isenberg]], July 03, 2015</ref> ]]

The '''9th International Computers and Games Conference''', <br/>
was held from June 29 to July 01, [[Timeline#2016|2016]], Snellius Building <ref>[https://www.universiteitleiden.nl/en/locations/snellius-building#tab-1 Snellius Building]</ref> <ref>[[Mathematician#WSnellius|Willebrord Snellius (1580 - 1626)]]</ref>, [[Leiden University]], [https://en.wikipedia.org/wiki/Leiden Leiden], [https://en.wikipedia.org/wiki/Netherlands The Netherlands], in conjunction with the [[WCCC 2016]], [[WCSC 2016]], and the [[19th Computer Olympiad]].

=Lectures=
<ref>[https://www.conftool.net/cg2016/sessions.php CG2016 - ConfTool Pro - BrowseSessions]</ref>
==Day 1, June 29, 2016==
* [[Tobias Graf]], [[Marco Platzner]] ('''2016'''). ''Using Deep Convolutional Neural Networks in Monte Carlo Tree Search''. [[CG 2016]]
* [[Richard J. Lorentz]], [[Andrew Isaac]] ('''2016'''). ''Using Partial Tablebases in Breakthrough''. [[CG 2016]]
* [[Todd W. Neller]] et al. ('''2016'''). ''Monte Carlo Approaches to Parameterized Poker Squares''. [[CG 2016]]
* [[John Tromp]] ('''2016'''). ''The number of legal Go positions''. [[CG 2016]]
* [[John Tromp]], [[Matthieu Walraet]] ('''2016'''). ''A googolplex of Go games''. [[CG 2016]]
* [[Kazuto Oka]], [[Kiminori Matsuzaki]] ('''2016'''). ''Systematic Selection of N-tuple Networks for 2048''. [[CG 2016]]
* [[Xiaoheng Bi]], [[Tetsuro Tanaka]] ('''2016'''). ''Human-side Strategies of the Werewolf Game against the Stealth Werewolves Strategy''. [[CG 2016]]
* [[Yuya Hirata]], [[Michimasa Inaba]], [[Kenichi Takahashi]], [[Fujio Toriumi]], [[Hirotaka Osawa]], [[Daisuke Katagami]], [[Kosuke Shinoda]] ('''2016'''). ''Werewolf Game Modeling using Action Probabilities based on Play Log Analysis''. [[CG 2016]]
==Day 2, June 30, 2016==
* [[Takahisa Imagawa]], [[Tomoyuki Kaneko]] ('''2016'''). ''Monte Carlo Tree Search with Robust Exploration''. [[CG 2016]]
* [[Joris Duguépéroux]], [[Ahmad Mazyad]], [[Fabien Teytaud]], [[Julien Dehos]] ('''2016'''). ''Pruning playouts in Monte-Carlo Tree Search for the game of Havannah''. [[CG 2016]]
* [[Jialin Liu]], [[Olivier Teytaud]], [[Tristan Cazenave]] ('''2016'''). ''Fast seed-learning algorithms for games''. [[CG 2016]]
* [[Michael Hartisch]], [[Thorsten Ederer]], [[Ulf Lorenz]], [[Jan Wolf]] ('''2016'''). ''Quantified Integer Programs with Polyhedral Uncertainty Set''. [[CG 2016]]
* [[Raphael Thiele]], [[Ingo Althöfer]] ('''2016'''). ''An Analysis of Majority Systems with Dependent Agents in a Simple Subtraction Game''. [[CG 2016]]
* [[Bas van Opheusden]], [[Zahy Bnaya]], [[Gianni Galbiati]], [[Wei Ji Ma]] ('''2016'''). ''Do people think like computers?'' [[CG 2016]]
* [[Francois Bonnet]], [[Simon Viennot]] ('''2016'''). ''Nash Equilibrium in Mastermind''. [[CG 2016]]
* [[Shih-Chieh Huang|Aja Huang]] ('''2016'''). ''[[CG 2016#Keynote|AlphaGo: Combining Deep Neural Networks with Tree Search]]''. [[CG 2016]], Keynote Lecture
==Day 3, July 01, 2016==
* [[Jos Uiterwijk]] ('''2016'''). ''11 x 11 Domineering is Solved: The first player wins''. [[CG 2016]]
* [[Kenny Young]], [[Ryan Hayward]] ('''2016'''). ''A Reverse Hex Solver''. [[CG 2016]]
* [[Ingo Althöfer]] ('''2016'''). ''Computer-Aided Go: Chess as a Role Model''. [[CG 2016]]
* [[Cameron Browne]] ('''2016'''). ''A Class Grammar for General Games''. [[CG 2016]]
* [[Nera Nesic]], [[Stephan Schiffel]] ('''2016'''). ''Heuristic Function Evaluation Framework''. [[CG 2016]]
* [[Peter H. Jin]], [[Kurt Keutzer]] ('''2016'''). ''Convolutional Monte Carlo Rollouts for Computer Go''. [[CG 2016]]
* [[Hung Guei]], [[Tinghan Wei]], [[Jin-Bo Huang]], [[I-Chen Wu]] ('''2016'''). ''An Empirical Study on Applying Deep Reinforcement Learning to the Game 2048''. [[CG 2016]]

=Postings=
* [https://groups.google.com/d/msg/computer-go-archive/Q3hfxNJQX7M/dNeFLRqjAgAJ Timetable "Computers and Games 2016"] by [[Ingo Althöfer]], [https://groups.google.com/forum/#!forum/computer-go-archive Computer Go Archive], June 22, 2016
* [https://groups.google.com/d/msg/computer-go-archive/HWyRNfDFQ-k/MqaD6tUEBQAJ Aja presentation] by [[Ingo Althöfer]], [https://groups.google.com/forum/#!forum/computer-go-archive Computer Go Archive], June 30, 2016
* [https://groups.google.com/d/msg/computer-go-archive/f1_a513M43k/Lk5YAdH8BgAJ Video of Aja Huang's presentation] by [[Ingo Althöfer]], [https://groups.google.com/forum/#!forum/computer-go-archive Computer Go Archive], July 06, 2016

=External Links=
* [https://cg2016leiden.wordpress.com/ Computers and Games 2016 | Computers and Games 2016 Leiden]
* <span id="Keynote"></span>Keynote Lecture [[CG 2016|CG2016]] Conference by [[Shih-Chieh Huang|Aja Huang]], [https://en.wikipedia.org/wiki/YouTube YouTube] Video » [[AlphaGo]] <ref>[https://groups.google.com/d/msg/computer-go-archive/f1_a513M43k/Lk5YAdH8BgAJ Video of Aja Huang's presentation] by [[Ingo Althöfer]], [https://groups.google.com/forum/#!forum/computer-go-archive Computer Go Archive], July 06, 2016</ref>
: {{#evu:https://www.youtube.com/watch?v=KoIv7oYZ8wc|alignment=left|valignment=top}}

=References=
<references />

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