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Bruno Bouzy

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Created page with "'''Home * People * Bruno Bouzy''' FILE:BronuBouzy.jpg|border|right|thumb|link=http://www.math-info.univ-paris5.fr/~bouzy/|Bruno Bouzy <ref>[http://www.mat..."
'''[[Main Page|Home]] * [[People]] * Bruno Bouzy'''

[[FILE:BronuBouzy.jpg|border|right|thumb|link=http://www.math-info.univ-paris5.fr/~bouzy/|Bruno Bouzy <ref>[http://www.math-info.univ-paris5.fr/~bouzy/ Welcome to Bruno Bouzy's page]</ref> ]]

'''Bruno Bouzy''',<br/>
a French mathematician, computer scientist and game researcher at [[University of Paris#5|Paris Descartes University]], and along with [[Bernard Helmstetter]] and [[Tristan Cazenave]] one of the pioneers in [[Monte-Carlo Tree Search]] <ref>[[Rémi Coulom]] ('''2007'''). ''[http://remi.coulom.free.fr/Hakone2007/ Monte-Carlo Tree Search in Crazy Stone]''. [http://remi.coulom.free.fr/Hakone2007/Hakone.pdf slides as pdf]</ref> and its application in [[Go|Computer Go]]. Bruno Bouzy is author of the Go playing program [https://www.game-ai-forum.org/icga-tournaments/program.php?id=2 Indigo] <ref>[http://www.math-info.univ-paris5.fr/%7Ebouzy/INDIGO.html The Go playing program INDIGO]</ref><ref>[http://senseis.xmp.net/?Indigo Sensei's Library: Indigo]</ref>, which was already subject on his 1995 Ph.D. thesis at [[University of Paris#6|Paris 6 University]] under advisor [[Jacques Pitrat]] <ref>[[Bruno Bouzy]] ('''1995'''). ''Modelisation Cognitive du Joueur de Go''. Mémoire de thèse de doctorat, [[University of Paris#6|Paris 6 University]], [http://bibliographie.jeudego.org/these_bruno_bouzy.pdf pdf]</ref>.

=Selected Publications=
<ref>[http://www.informatik.uni-trier.de/%7Eley/db/indices/a-tree/b/Bouzy:Bruno.html DBLP: Bruno Bouzy]</ref> <ref>[http://www.mi.parisdescartes.fr/%7Ebouzy/publications.html Bruno Bouzy - Publications]</ref> <ref>[http://www.lamsade.dauphine.fr/~cazenave/ Tristan Cazenave homepage]</ref>
==1995==
* [[Bruno Bouzy]] ('''1995'''). ''Modelisation Cognitive du Joueur de Go''. Mémoire de thèse de doctorat, [[University of Paris#6|Paris 6 University]], [http://bibliographie.jeudego.org/these_bruno_bouzy.pdf pdf]
* [[Bruno Bouzy]], [[Tristan Cazenave]] ('''1996'''). ''Shared concepts between complex systems and the game of Go''. [http://www.lamsade.dauphine.fr/~cazenave/papers/shared96.pdf pdf]
* [[Bruno Bouzy]], [[Tristan Cazenave]] ('''1997'''). ''Using the Object Oriented Paradigm to Model Context in Computer Go''. Context'97, [http://www.lamsade.dauphine.fr/~cazenave/papers/context97.pdf pdf]
==2000 ...==
* [[Bruno Bouzy]] ('''2001'''). ''Go Patterns Generated by Retrograde Analysis''. [[6th Computer Olympiad#Workshop|6th Computer Olympiad Workshop]], [http://www.mi.parisdescartes.fr/~bouzy/publications/RAGO.pdf pdf]
* [[Bruno Bouzy]], [[Tristan Cazenave]] ('''2001'''). ''Computer Go: an AI-oriented Survey''. [https://en.wikipedia.org/wiki/Artificial_Intelligence_%28journal%29 Artificial Intelligence Journal], Vol. 132, [http://www.lamsade.dauphine.fr/~cazenave/papers/APS-final.pdf pdf]
* [[Bruno Bouzy]], [[Bernard Helmstetter]] ('''2003'''). ''Monte Carlo Go Developments''. [[Advances in Computer Games 10]], [http://www.ai.univ-paris8.fr/%7Ebh/articles/acg10-mcgo.pdf pdf]
* [[Bruno Bouzy]] ('''2003'''). ''Mathematical morphology applied to computer go''. IJPRAI Vol. 17, No. 2
* [[Bruno Bouzy]] ('''2003'''). ''The move decision strategy of Indigo''. [[ICGA Journal#26_1|ICGA Journal, Vol. 26, No. 1]]
* [[Bruno Bouzy]] ('''2004'''). ''Toward a go player computational model.'' Habilitation to Supervise Research document, [https://en.wikipedia.org/wiki/Paris_VI_University Paris 6 University]
* [[Bruno Bouzy]] ('''2004'''). ''[http://link.springer.com/chapter/10.1007/11674399_5 Associating Shallow and Selective Global Tree Search with Monte Carlo for 9 × 9 Go]''. [[CG 2004]]
* [[Bruno Bouzy]] ('''2004'''). ''The 4th Computers and Games conference''. [[ICGA Journal#27_3|ICGA Journal, Vol. 27, No. 3]] » [[CG 2004]]
* [[Bruno Bouzy]] ('''2004'''). ''Go Intellect wins 9x9 Go tournament''. [[ICGA Journal#27_3|ICGA Journal, Vol. 27, No. 3]] » [[9th Computer Olympiad#Go9x9|9th Computer Olympiad]]
==2005 ...==
* [[Bruno Bouzy]] ('''2005'''). ''[http://link.springer.com/chapter/10.1007/11922155_8 Move-Pruning Techniques for Monte-Carlo Go]''. [[Advances in Computer Games 11]]
* [[Bruno Bouzy]] ('''2005'''). ''Associating domain-dependent knowledge and Monte Carlo approaches within a go program''. Information Sciences, Heuristic Search and Computer Game Playing IV
* [[Bruno Bouzy]] ('''2006'''). ''History and Territory Heuristics for Monte-Carlo Go''. New Mathematics and Natural Computation
* [[Julien Kloetzer]], [[Hiroyuki Iida]], [[Bruno Bouzy]] ('''2007'''). ''The Monte-Carlo approach in Amazons''. [[CGW 2007]], [http://www.mi.parisdescartes.fr/~bouzy/publications/KIB-MCAmazons-CGW07.pdf pdf]
* [[Tristan Cazenave]], [[Clyde Kruskal]], [[Bruno Bouzy]] ('''2007'''). ''Computer Games Workshop 2007''. [[ICGA Journal#30_2|ICGA Journal, Vol. 30, No. 2]] » [[CGW 2007]]
* [[Julien Kloetzer]], [[Hiroyuki Iida]], [[Bruno Bouzy]] ('''2008'''). ''A Comparative Study of Solvers for Amazons Endgames''. [http://www.csse.uwa.edu.au/cig08/Proceedings/toc.html CIG'08], [http://www.csse.uwa.edu.au/cig08/Proceedings/papers/8033.pdf pdf]
* [[Guillaume Chaslot]], [[Mark Winands]], [[Jos Uiterwijk]], [[Jaap van den Herik]] and [[Bruno Bouzy]] ('''2008'''). ''Progressive Strategies for Monte-Carlo Tree Search''. [http://www.worldscinet.com/nmnc/nmnc.shtml New Mathematics and Natural Computation], Vol. 4, No. 3. pp. 343-357.
* [[Julien Kloetzer]], [[Hiroyuki Iida]], [[Bruno Bouzy]] ('''2009'''). ''Playing Amazons Endgames''. [[ICGA Journal#32_3|ICGA Journal, Vol. 32, No. 3]], [http://www.math-info.univ-paris5.fr/%7Ebouzy/publications/Kloetzer-AmazonsEndgames-ICGAJournal-Sep2009.pdf pdf]
==2010 ...==
* [[Damien Pellier]], [[Bruno Bouzy]], [[Marc Métivier]] ('''2010'''). ''An UCT Approach for Anytime Agent-based Planning''. [http://www.springer.com/de/book/9783642123832 PAAMS'10], [http://www.mi.parisdescartes.fr/~bouzy/publications/pellier-bouzy-metivier-paams10.pdf pdf]
* [[Bruno Bouzy]], [[Marc Métivier]], [[Damien Pellier]] ('''2011'''). ''[http://link.springer.com/chapter/10.1007/978-3-642-31866-5_9 MCTS Experiments on the Voronoi Game]''. [[Advances in Computer Games 13]]
* [[Bruno Bouzy]] ('''2013'''). ''Monte-Carlo Fork Search for Cooperative Path-Finding''. [[Conferences#IJCAI2013|IJCAI workshop on Computer Games]], [http://www.mi.parisdescartes.fr/~bouzy/publications/bouzy-mcfs4cpf-cgw13.pdf pdf]
==2015 ...==
* [[Bruno Bouzy]] ('''2015'''). ''An Experimental Investigation on the Pancake Problem''. [[Conferences#IJCAI2015|IJCAI Computer Games Workshop]], [http://www.mi.parisdescartes.fr/~bouzy/publications/bouzy-pancake-cgw2015.pdf pdf]
* [[Bruno Bouzy]] ('''2017'''). ''Playing Hanabi Near-Optimally''. [[Advances in Computer Games 15]]

=External Links=
* [http://www.math-info.univ-paris5.fr/~bouzy/ Welcome to Bruno Bouzy's page]
* [https://www.game-ai-forum.org/icga-tournaments/person.php?id=3 Bruno Bouzy's ICGA Tournaments]
* [http://senseis.xmp.net/?BouzyMap Sensei's Library: Bouzy Map]
* [http://www.computer-go.info/db/operson.php?a=Bouzy%2C+Bruno Bouzy, Bruno] from [http://www.computer-go.info/ computer-go.info]

=References=
<references />

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