Changes

Jump to: navigation, search

Advances in Computer Games 10

5,464 bytes added, 09:03, 21 May 2018
Created page with "'''Home * Conferences * Advances in Computer Games 10''' '''< Prev Next >''' FILE:Domi..."
'''[[Main Page|Home]] * [[Conferences]] * Advances in Computer Games 10'''

'''[[Advances in Computer Games 9|< Prev]] [[Advances in Computer Games 11|Next >]]'''

[[FILE:DomimBergWCCC2003.jpg|border|right|thumb|link=http://icga.leidenuniv.nl/icga/news/Olympiad/Olympiad2003/fotos/graz_web/03.html|Dom im Berg <ref>[http://icga.leidenuniv.nl/icga/news/Olympiad/Olympiad2003/fotos/graz_web/|ICGA Images Graz 2003 - 03.jpg]]</ref> ]]

The '''10th Advances in Computer Games''' Conference (ACG) took place at November 24-27, [[Timeline#2003|2003]], in [https://en.wikipedia.org/wiki/Grazer_Schlo%C3%9Fberg Dom im Berg] in [https://en.wikipedia.org/wiki/Graz Graz], [https://en.wikipedia.org/wiki/European_Capital_of_Culture European Capital of Culture] in 2003, [https://en.wikipedia.org/wiki/Austria Austria], in conjunction with the [[WCCC 2003|11th World Computer Chess Championship]] and the [[8th Computer Olympiad]]. ACG is the conference of the [[ICGA]].

=Photos=
[[FILE:ACG10DomamBerg.jpg|none|border|text-bottom|640px|link=http://www.yss-aya.com/photo/graz2003/1125/Htmls/PICT1180.html]]
Conference in the cave <ref>[http://www.yss-aya.com/photo/graz2003/1125/index01.html Computer Olympiad 2003 in Graz, Austria, November 25] by [[Hiroshi Yamashita]]</ref>

=Conference Proceedings=
* '''Advances in Computer Games 10'''
: [[Jaap van den Herik]], [[Hiroyuki Iida]] and [[Ernst A. Heinz]] (eds.) ('''2004''')
: Series: [[IFIP]] [http://www.springer.com/series/6102 Advances in Information and Communication Technology], Vol. 135
: ISBN: 978-1-4020-7709-8

=Lectures=
* [[Dave Gomboc]], [[Tony Marsland]], [[Michael Buro]] ('''2003'''). ''Evaluation Function Tuning via Ordinal Correlation''. [[University of Alberta]], Edmonton, Alberta, Canada, [http://www.top-5000.nl/ps/Dave%20Gomboc%20-%20Evaluation%20Tuning.pdf pdf]
* [[Albert Xin Jiang]], [[Michael Buro]] ('''2003'''). ''First Experimental Results of ProbCut Applied to Chess''. [http://cs.ubc.ca/%7Ejiang/papers/mpc_main.pdf pdf]
* [[Aleksander Sadikov]], [[Ivan Bratko]], and [[Igor Kononenko]] ('''2003'''). ''Search versus Knowledge: An Empirical Study of Minimax on KRK''. [http://www.ailab.si/sasha/acg2003.pdf pdf]
* [[Darse Billings]], [[Yngvi Björnsson]] ('''2003'''). ''Search and Knowledge in Lines of Action''. [http://webdocs.cs.ualberta.ca/~darse/Papers/skloa-sub.pdf pdf]
* [[Jens Lieberum]] ('''2003'''). ''[http://www.sciencedirect.com/science/article/pii/S0304397505005979 An Evaluation Function for the Game of Amazons]''.
* [[Jeroen Donkers]], [[Jaap van den Herik]], and [[Jos Uiterwijk]] ('''2003'''). ''Opponent Models in Bao: Conditions of a Successfull Application''. [http://www.fdg.unimaas.nl/educ/donkers/pubs/..%5Cpdf%5Cacg10.pdf pdf]
* [[Akihiro Kishimoto]], [[Martin Müller]]. ('''2003'''). ''Df-pn in Go: An Application to the One-Eye Problem''. [http://www.fun.ac.jp/%7Ekishi/pdf_file/acg_kishimoto_mueller.pdf pdf].
* [[Ryan Hayward]], [[Yngvi Björnsson]], [[Michael Johanson]], [[Morgan Kan]], [[Nathan Po]] and [[Jack van Rijswijck]] ('''2003'''). ''Solving 7x7 Hex: Virtual Connections and Game-state Reduction''. [http://www.ru.is/faculty/yngvi/pdf/HaywardBJKPR03.pdf pdf]
* [[Jonathan Schaeffer]], [[Yngvi Björnsson]], [[Neil Burch]], [[Rob Lake|Robert Lake]], [[Paul Lu]], and [[Steve Sutphen]] ('''2003'''). ''Building the Checkers 10-Piece Endgame Databases.'' [http://webdocs.cs.ualberta.ca/%7Ejonathan/Grad/Papers/databases10.pdf pdf]
* [[Ed Trice]], [[Gil Dodgen]] ('''2003'''). ''The 7-Piece Perfect Play Lookup Database for the Game of Checkers''.
* [[Markus Enzenberger]] ('''2003'''). ''[http://webdocs.cs.ualberta.ca/~emarkus/neurogo/neurogo3/index.html Evaluation in Go by a Neural Network using Soft Segmentation]''. [http://webdocs.cs.ualberta.ca/~emarkus/publications/neurogo3.pdf pdf]
* [[Bruno Bouzy]], [[Bernard Helmstetter]] ('''2003'''). ''Monte Carlo Go Developments''. [http://www.ai.univ-paris8.fr/~bh/articles/acg10-mcgo.pdf pdf]
* [[Bernard Helmstetter]], [[Tristan Cazenave]] ('''2003'''). ''Searching with analysis of dependencies in a solitaire card game''. [http://www.lamsade.dauphine.fr/~cazenave/papers/acg10-solitaire.pdf pdf]
* [http://www.informatik.uni-trier.de/~ley/db/indices/a-tree/b/Bolognesi:Andrea.html Andrea Bolognesi], [[Paolo Ciancarini]] ('''2003'''). ''Computer Programming of Kriegspiel Endings: The Case of KR vs. K''. [http://www.cs.unibo.it/~cianca/wwwpages/chesssite/kriegspiel/endings.pdf pdf]
* [[John Tamplin]], [[Guy Haworth]] ('''2003'''). ''[http://centaur.reading.ac.uk/4547/ Chess Endgames: Data and Strategy]''.
* [[Guy Haworth]], [[Rafael B. Andrist]] ('''2003'''). ''[http://centaur.reading.ac.uk/4548/ Model Endgame Analysis]''.
* [[Tomoyuki Kaneko]], [[Kazunori Yamaguchi]], [[Satoru Kawai]] ('''2003'''). ''Automated Identification of Patterns in Evaluation Functions for General Game Players''.

=Reports=
* [[Jan Renze Steenhuisen]] ('''2003'''). ''Report on the 10th Advances in Computer Games Conference''. [[ICGA Journal#26_4|ICGA Journal, Vol. 26, No. 4]], [http://www.st.ewi.tudelft.nl/%7Erenze/doc/ACG10-report.pdf pdf]

=See also=
* [[8th Computer Olympiad]]
* [[WCCC 2003]]

=External Links=
* [http://ilk.uvt.nl/icga/organisation/books/acg10.php Advances in Computer Games 10]
* [http://www.yss-aya.com/photo/graz2003/graz2003.html Computer Olympiad 2003 in Graz, Austria] by [[Hiroshi Yamashita]]

=References=
<references />

'''[[Conferences|Up one Level]]'''

Navigation menu