Yasuhiro Tajima
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Home * People * Yasuhiro Tajima
Yasuhiro Tajima,
a Japanese computer scientist and assistant professor at Department of Computer Science, Tokyo University of Agriculture and Technology.
His research interests include natural language processing, computer vision, machine learning, and computer games with focus on Shogi and Blokus Duo.
Selected Publications
- Keijirou Yanagi, Kazutomo Shibahara, Yasuhiro Tajima, Yoshiyuki Kotani (2006). Generation of Candidate Moves using Decision Tree in Shogi. 11th Game Programming Workshop
- Kazutomo Shibahara, Yasuhiro Tajima, Yoshiyuki Kotani (2006). A New Method of Dealing with GHI Problem for Proving Draw and Application to 3x4 Boards of Shogi. IPSJ Transactions, vol.47 No.12 pp. 3328-3342
- Yasuhiro Osaki, Kazutomo Shibahara, Yasuhiro Tajima, Yoshiyuki Kotani (2007). Reinforcement Learning of Evaluation Functions Using Temporal Difference-Monte Carlo learning method. 12th Game Programming Workshop
- Kenta Sasaki, Kazutomo Shibahara, Yasuhiro Tajima, Yoshiyuki Kotani (2007). Generation of Candidate Moves using Move Probability Data of Each Coordinates in Go. 12th Game Programming Workshop
- Keijirou Yanagi, Kazutomo Shibahara, Yasuhiro Tajima, Yoshiyuki Kotani (2007). Multiple Parallel Search in Shogi. 12th Game Programming Workshop
- Yasuhiro Osaki, Kazutomo Shibahara, Yasuhiro Tajima, Yoshiyuki Kotani (2008). An Othello Evaluation Function Based on Temporal Difference Learning using Probability of Winning. CIG'08, pdf