Thomas Jahn
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Thomas Jahn,
a German computer scientist, game developer and technical director at King Art Games in Bremen.
He holds a diplom degree in media informatics from City University of Applied Sciences (Bremen) in 2008 [1].
In early 2021, he started computer chess programming [2] and soon came up with his own open source chess program dubbed MinimalChess [3] [4]. In early 2022, he started with a DevLog describing his new project Leorik [5].
Selected Publications
- Thomas Jahn, Jörn Loviscach (2008). For Bees and Gamers: How to Handle Hexagonal Tiles. Game Programming Gems 7, Charles River Media (Cengage)
Forum Posts
2021
- Testing strategies for my engines playing strength by Thomas Jahn, CCC, January 04, 2021
- My Beginner’s Guide to Chess Programming by Thomas Jahn, CCC, January 23, 2021
- MinimalChess 0.2 released by Thomas Jahn, CCC, February 12, 2021
- Quiescence Search doesn't improve strength by Thomas Jahn, CCC, February 25, 2021 » Quiescence Search
- MinimalChess 0.3 released by Thomas Jahn, CCC, March 09, 2021
- PST-only Evaluation for MinimalChess 0.4 by Thomas Jahn, CCC, April 15, 2021 » Piece-Square Tables
- Move ordering heuristics for captures by Thomas Jahn, CCC, April 23, 2021
2022
- Devlog of Leorik by Thomas Jahn, CCC, January 04, 2022
External Links
References
- ↑ 1.0 1.1 Thomas Jahn | LinkedIn
- ↑ My Beginner’s Guide to Chess Programming by Thomas Jahn, CCC, January 23, 2021
- ↑ MinimalChess 0.2 released by Thomas Jahn, CCC, February 12, 2021
- ↑ GitHub - lithander/MinimalChessEngine
- ↑ Devlog of Leorik by Thomas Jahn, CCC, January 04, 2022