Difference between revisions of "Toni Helminen"
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the [[Shogi]] engine [[RubyShogi]], the chess variant engine [[Shuriken]], the [[Gothic Chess]] engine [[Havoc]], and the chess playing engines [[Sapeli]] and [[Mayhem]], the latter featuring [[NNUE]] <ref>[http://www.talkchess.com/forum3/viewtopic.php?f=2&t=75500 Mayhem NNUE - New NN engine] by [[Toni Helminen|JohnWoe]], [[CCC]], October 22, 2020</ref>. | the [[Shogi]] engine [[RubyShogi]], the chess variant engine [[Shuriken]], the [[Gothic Chess]] engine [[Havoc]], and the chess playing engines [[Sapeli]] and [[Mayhem]], the latter featuring [[NNUE]] <ref>[http://www.talkchess.com/forum3/viewtopic.php?f=2&t=75500 Mayhem NNUE - New NN engine] by [[Toni Helminen|JohnWoe]], [[CCC]], October 22, 2020</ref>. | ||
+ | =Publications= | ||
+ | * [[Toni Helminen]] ('''2022'''). ''[https://github.com/SamuraiDangyo/lazy-sorting-algorithm Lazy sorting algorithm]''. <ref>[https://www.talkchess.com/forum3/viewtopic.php?f=7&t=79279 Lazy sorting algorithm - Sorting on steroids] by [[Toni Helminen|JohnWoe]], [[CCC]], February 03, 2022 </ref> | ||
+ | |||
+ | =Forum Posts= | ||
==2019== | ==2019== | ||
* [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=70815 Eucalyptus - KPK Bitbases Generator] by [[Toni Helminen|JohnWoe]], [[CCC]], May 24, 2019 » [[KPK]] | * [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=70815 Eucalyptus - KPK Bitbases Generator] by [[Toni Helminen|JohnWoe]], [[CCC]], May 24, 2019 » [[KPK]] | ||
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* [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=76592 C++ type system AKA what is exactly int ?] by [[Toni Helminen|JohnWoe]], [[CCC]], February 14, 2021 | * [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=76592 C++ type system AKA what is exactly int ?] by [[Toni Helminen|JohnWoe]], [[CCC]], February 14, 2021 | ||
* [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=77142 Thread overhead in C++] by [[Toni Helminen|JohnWoe]], [[CCC]], April 21, 2021 » [[Thread]] | * [http://www.talkchess.com/forum3/viewtopic.php?f=7&t=77142 Thread overhead in C++] by [[Toni Helminen|JohnWoe]], [[CCC]], April 21, 2021 » [[Thread]] | ||
+ | * [https://www.talkchess.com/forum3/viewtopic.php?f=7&t=79279 Lazy sorting algorithm - Sorting on steroids] by [[Toni Helminen|JohnWoe]], [[CCC]], February 03, 2022 | ||
=External Links= | =External Links= |
Latest revision as of 12:10, 4 February 2022
Toni Helminen, (JohnWoe)
a Finnish IT freelancer, and computer games and computer chess programmer. He is author of multiple open source chess and chess variant engines [1],
the Shogi engine RubyShogi, the chess variant engine Shuriken, the Gothic Chess engine Havoc, and the chess playing engines Sapeli and Mayhem, the latter featuring NNUE [2].
Publications
- Toni Helminen (2022). Lazy sorting algorithm. [3]
Forum Posts
2019
- Eucalyptus - KPK Bitbases Generator by JohnWoe, CCC, May 24, 2019 » KPK
- Sapeli 1.0 - New chess engine by JohnWoe, CCC, April 20, 2019
- Shuriken, a Ruby chess variant engine by JohnWoe, CCC, July 25, 2019
- RubyShogi 0.1 by JohnWoe, CCC, August 14, 2019
- Shogi Perft numbers by JohnWoe, CCC, August 14, 2019 » Shogi
- luataxx, an Ataxx engine written in Lua by JohnWoe, CCC, November 04, 2019
- LastEmperor - Chess960 perft tool by JohnWoe, CCC, December 28, 2019 » Chess960 Perft Results
2020 ...
- frcGen - Chess960 tool by JohnWoe, CCC, March 13, 2020
- New Musketeer engine: Capitaine by JohnWoe, CCC, April 06, 2020
- Mayhem NNUE - New NN engine by JohnWoe, CCC, October 22, 2020
- Havoc - New Gothic chess engine by JohnWoe, CCC, February 13, 2021
- C++ type system AKA what is exactly int ? by JohnWoe, CCC, February 14, 2021
- Thread overhead in C++ by JohnWoe, CCC, April 21, 2021 » Thread
- Lazy sorting algorithm - Sorting on steroids by JohnWoe, CCC, February 03, 2022
External Links
References
- ↑ SamuraiDangyo (Toni Helminen) · GitHub
- ↑ Mayhem NNUE - New NN engine by JohnWoe, CCC, October 22, 2020
- ↑ Lazy sorting algorithm - Sorting on steroids by JohnWoe, CCC, February 03, 2022