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Marco Wiering

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Created page with "'''Home * People * Marco Wiering''' FILE:marcowiering.jpg|border|right|thumb|link=https://www.rug.nl/staff/m.a.wiering/| Marco Wiering <ref>[hhttps://www...."
'''[[Main Page|Home]] * [[People]] * Marco Wiering'''

[[FILE:marcowiering.jpg|border|right|thumb|link=https://www.rug.nl/staff/m.a.wiering/| Marco Wiering <ref>[hhttps://www.rug.nl/staff/m.a.wiering/ Marco Wiering | Universität Groningen]</ref> ]]

'''Marco Alexander Wiering''',<br/>
a Dutch mathematician, computer scientist, and assistant professor at Faculty of Mathematics and Natural Sciences, [[Artificial Intelligence|artificial intelligence]] and [[Cognition|cognitive engineering]], [https://en.wikipedia.org/wiki/University_of_Groningen University of Groningen] with [https://en.wikipedia.org/wiki/Tenure tenure track] for associate professor, and until September 2007 assistant professor at [https://en.wikipedia.org/wiki/Utrecht_University Utrecht University]. He holds a Ph.D. on the topic of [[Reinforcement Learning|reinforcement learning]] from [https://en.wikipedia.org/wiki/University_of_Amsterdam University of Amsterdam] in 1999, thesis advisors were [[Mathematician#FGroen|Frans Groen]] and [[Jürgen Schmidhuber]]. His research interests include artificial intelligence, [[Learning|machine learning]], [[Neural Networks|neural networks]], [https://en.wikipedia.org/wiki/Outline_of_object_recognition object recognition], [[Pattern Recognition|pattern recognition]], [[Genetic Programming#EvolutionaryComputation|evolutionary computation]], [[Robots|robotics]], [[Games|game playing]], [https://en.wikipedia.org/wiki/Multi-agent_system multi-agent systems], [https://en.wikipedia.org/wiki/Time_series time-series] analysis and [https://en.wikipedia.org/wiki/Computer_vision computer vision] <ref>[http://www.ai.rug.nl/~mwiering/ Marco Wiering's Home Page]</ref>.

=Selected Publications=
<ref>[http://www.ai.rug.nl/~mwiering/publications.html Marco Wiering's publications page]</ref> <ref>[http://dblp.uni-trier.de/pers/hd/w/Wiering:Marco dblp: Marco Wiering]</ref> <ref>[http://scholar.google.com/citations?user=xVas0I8AAAAJ&hl=en Marco Wiering - Google Scholar Citations]</ref>
==1995 ...==
* [[Marco Wiering]] ('''1995'''). ''Learning of Game Evaluation Functions with Hierarchical Neural Architectures''. Master's thesis, [https://en.wikipedia.org/wiki/University_of_Amsterdam University of Amsterdam], [http://www.ai.rug.nl/~mwiering/GROUP/ARTICLES/wiering.pdf pdf]
* [[Marco Wiering]], [[Jürgen Schmidhuber]] ('''1997'''). ''[http://people.idsia.ch/~juergen/hq/ab.html HQ-learning]''. [https://en.wikipedia.org/wiki/Adaptive_Behavior_%28journal%29 Adaptive Behavior], Vol. 6, No 2
* [[Marco Wiering]], [[Jürgen Schmidhuber]] ('''1998'''). ''[https://link.springer.com/article/10.1023/A:1007562800292 Fast online Q (λ)]''. [https://en.wikipedia.org/wiki/Machine_Learning_%28journal%29 Machine Learning], Vol. 33, No. 1
* [[Marco Wiering]] ('''1999'''). ''Explorations in Efficient Reinforcement Learning''. Ph.D. thesis, [https://en.wikipedia.org/wiki/University_of_Amsterdam University of Amsterdam], advisors [[Mathematician#FGroen|Frans Groen]] and [[Jürgen Schmidhuber]]
==2000 ...==
* [[Marco Wiering]] ('''2000'''). ''Multi-agent reinforcement learning for traffic light control''. ICML, [http://www.dcsc.tudelft.nl/~sc4081/assign/pap/Reinforcement_Learning.pdf pdf]
* [[Henk Mannen]], [[Marco Wiering]] ('''2004'''). ''Learning to play chess using TD(λ)-learning with database games''. [http://students.uu.nl/en/hum/cognitive-artificial-intelligence Cognitive Artificial Intelligence], [https://en.wikipedia.org/wiki/Utrecht_University Utrecht University], Benelearn’04
* [http://dblp.uni-trier.de/pers/hd/p/Patist:Jan_Peter Jan Peter Patist], [[Marco Wiering]] ('''2004'''). ''Learning to Play Draughts using Temporal Difference Learning with Neural Networks and Databases''. [http://students.uu.nl/en/hum/cognitive-artificial-intelligence Cognitive Artificial Intelligence], [https://en.wikipedia.org/wiki/Utrecht_University Utrecht University], Benelearn’04
==2005 ...==
* [[Marco Wiering]], [http://dblp.uni-trier.de/pers/hd/p/Patist:Jan_Peter Jan Peter Patist], [[Henk Mannen]] ('''2005'''). ''Learning to Play Board Games using Temporal Difference Methods''. Technical Report, [https://en.wikipedia.org/wiki/Utrecht_University Utrecht University], UU-CS-2005-048, [http://www.ai.rug.nl/~mwiering/GROUP/ARTICLES/learning_games_TR.pdf pdf]
* [[Marco Wiering]] ('''2005'''). ''QV (λ)-learning: A new on-policy reinforcement learning algorithm''. Proceedings of the 7th European Workshop on Reinforcement Learning, [http://www.ai.rug.nl/~mwiering/GROUP/ARTICLES/QV_learning_ewrl.pdf pdf]
==2010 ...==
* [[Marco Wiering]] ('''2010'''). ''[https://www.scirp.org/journal/PaperInformation.aspx?PaperID=1876 Self-play and using an expert to learn to play backgammon with temporal difference learning]''. [http://www.scirp.org/journal/jilsa/ Journal of Intelligent Learning Systems and Applications], Vol. 2, No. 2
* [[Marco Wiering]], [http://martijnvanotterlo.nl/ Martijn Van Otterlo] (eds.) ('''2012'''). ''Reinforcement learning: State-of-the-art''. [http://link.springer.com/book/10.1007/978-3-642-27645-3 Adaptation, Learning, and Optimization, Vol. 12], [https://en.wikipedia.org/wiki/Springer_Science%2BBusiness_Media Springer]
* [http://dblp.uni-trier.de/pers/hd/d/Dries:Sjoerd_van_den Sjoerd van den Dries], [[Marco Wiering]] ('''2012'''). ''Neural-fitted TD-leaf learning for playing Othello with structured neural networks''. [[IEEE#NN|IEEE Transactions on Neural Networks and Learning Systems]], Vol. 23, No. 11
* [http://dblp.uni-trier.de/pers/hd/r/Ree:M=_van_der Michiel van der Ree], [[Marco Wiering]] ('''2013'''). ''Reinforcement Learning in the Game of Othello: Learning Against a Fixed Opponent and Learning from Self-Play''. [http://dblp.uni-trier.de/db/conf/adprl/adprl2013.html#ReeW13 ADPRL 2013]
* [http://dblp.uni-trier.de/pers/hd/b/Bom:Luuk Luuk Bom], [http://dblp.uni-trier.de/pers/hd/h/Henken:Ruud Ruud Henken], [[Marco Wiering]] ('''2013'''). ''Reinforcement Learning to Train Ms. Pac-Man Using Higher-order Action-relative Inputs''. [http://dblp.uni-trier.de/db/conf/adprl/adprl2013.html#BomHW13 ADPRL 2013] <ref>[https://en.wikipedia.org/wiki/Ms._Pac-Man Ms. Pac-Man from Wikipedia]</ref>
==2015 ...==
* [[Matthia Sabatelli]], [[Francesco Bidoia]], [[Valeriu Codreanu]], [[Marco Wiering]] ('''2018'''). ''Learning to Evaluate Chess Positions with Deep Neural Networks and Limited Lookahead''. ICPRAM 2018, [http://www.ai.rug.nl/~mwiering/GROUP/ARTICLES/ICPRAM_CHESS_DNN_2018.pdf pdf]

=External Links=
* [http://www.ai.rug.nl/~mwiering/ Marco Wiering's Home Page]
* [http://www.rug.nl/staff/m.a.wiering/ Marco Wiering | Universität Groningen]
* [http://www.cs.uu.nl/staff/marco.html M.A. Wiering | Utrecht University]
* [http://lifeboat.com/ex/bios.marco.a.wiering Lifeboat Foundation Bios: Dr. Marco A. Wiering]
* [http://genealogy.math.ndsu.nodak.edu/id.php?id=118066 The Mathematics Genealogy Project - Marco Wiering]
* [http://scholar.google.com/citations?user=xVas0I8AAAAJ&hl=en Marco Wiering - Google Scholar Citations]

=References=
<references />
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