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Shogi

345 bytes added, 16:37, 8 August 2018
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<span id="Engines"></span>
=Shogi Engines=
* [[Bonanza]]
* [[CrazyWa]]
* [[Gekisashi]]
* [[Sjaak (Glebbeek)]]
* [[Zillions of Games]]
'''2014'''
* [[Kunihito Hoki]], [[Tomoyuki Kaneko]] ('''2014'''). ''[https://www.jair.org/papers/paper4217.html Large-Scale Optimization for Evaluation Functions with Minimax Search]''. [https://www.jair.org/vol/vol49.html JAIR Vol. 49], [https://www.jair.org/media/4217/live-4217-7792-jair.pdf pdf] » [[Automated Tuning]] <ref>[http://www.talkchess.com/forum/viewtopic.php?t=55084 MMTO for evaluation learning] by [[Jon Dart]], [[CCC]], January 25, 2015</ref>
* [[Takenobu Takizawa]] ('''2014'''). ''Computer Shogi 2012 through 2014''. [[Conferences#GPW19|The 19th Game Programming Workshop]]
==2015 ...==
* [[Shu Yokoyama]], [[Tomoyuki Kaneko]], [[Tetsuro Tanaka]] ('''2015'''). ''Parameter-Free Tree Style Pipeline in Asynchronous Parallel Game-Tree Search''. [[Advances in Computer Games 14]], [http://www.graco.c.u-tokyo.ac.jp/~kaneko/papers/acg2015-yokoyama.pdf pdf]
* [[Shogo Takeuchi]], [[Tomoyuki Kaneko]] ('''2015'''). ''[http://ieeexplore.ieee.org/xpl/articleDetails.jsp?arnumber=7336038 Estimating Ratings of Computer Players by the Evaluation Scores and Principal Variations in Shogi]''. [http://ieeexplore.ieee.org/xpl/mostRecentIssue.jsp?punumber=7335993 ACIT-CSI]
* [[Akira Ura]], [[Yoshimasa Tsuruoka]], [[Takashi Chikayama]] ('''2015'''). ''[https://www.jstage.jst.go.jp/article/ipsjjip/23/1/23_9/_article Dynamic Prediction of Minimal Trees in Large-Scale Parallel Game Tree Search]''. [https://www.jstage.jst.go.jp/browse/ipsjjip/ Journal of Information Processing], Vol. 23, No. 1
* [[Takenobu Takizawa]] ('''2015'''). ''The History of the World Computer Shogi Championship (WCSC)''. [[Conferences#GPW20|The 20th Game Programming Workshop]]
'''2017'''
* [[David Silver]], [[Thomas Hubert]], [[Julian Schrittwieser]], [[Ioannis Antonoglou]], [[Matthew Lai]], [[Arthur Guez]], [[Marc Lanctot]], [[Laurent Sifre]], [[Dharshan Kumaran]], [[Thore Graepel]], [[Timothy Lillicrap]], [[Karen Simonyan]], [[Demis Hassabis]] ('''2017'''). ''Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm''. [https://arxiv.org/abs/1712.01815 arXiv:1712.01815] » [[AlphaZero]]
'''2018'''
* [[Takafumi Nakamichi]], [[Takeshi Ito]] ('''2018'''). ''Adjusting the evaluation function for weakening the competency level of a computer shogi program''. [[ICGA Journal#40_1|ICGA Journal, Vol. 40, No. 1]]

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