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Barney Pell

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[[FILE:BarneyPell.jpg|border|right|thumb|200px|link=https://www.linkedin.com/in/barneypell| Barney Pell <ref>[https://www.linkedin.com/in/barneypell Barney Pell | LinkedIn]</ref> ]]

'''Barney Darryl Pell''',<br/>
an American computer scientist, entrepreneur, [https://en.wikipedia.org/wiki/Angel_investor angel investor], and technology and product strategist. He has worked for [https://en.wikipedia.org/wiki/NASA NASA], [[Microsoft]], and [https://en.wikipedia.org/wiki/LinkedIn LinkedIn], amongst others, founded [https://en.wikipedia.org/wiki/Powerset_%28company%29 Powerset] and [https://en.wikipedia.org/wiki/Moon_Express Moon Express], and is co-founder, chairman and [https://en.wikipedia.org/wiki/Chief_strategy_officer CSO] at ''LocoMobi'' <ref>[https://www.linkedin.com/in/barneypell Barney Pell | LinkedIn]</ref> <ref>[http://locomobi.com/ LocoMobi Inc | Reinventing Parking Technology]</ref>. He received his Ph.D. in CS from [https://en.wikipedia.org/wiki/Trinity_College,_Cambridge Trinity College], [https://en.wikipedia.org/wiki/University_of_Cambridge University of Cambridge] on the topic of [[General Game Playing|Meta-Game Playing]] <ref>[[Barney Pell]] ('''1993'''). ''Strategy Generation and Evaluation for Meta-Game Playing''. Ph.D: thesis, [https://en.wikipedia.org/wiki/Trinity_College,_Cambridge Trinity College, Cambridge], [http://www.barneypell.com/papers/pell-thesis.pdf pdf]</ref>. His program [[Metagamer]] is able to play and [[Learning|learn]] the games of [[Chess]], [[Checkers]], [https://en.wikipedia.org/wiki/Tic-tac-toe noughts and crosses], [[Chinese Chess]], and [[Shogi]] <ref>[http://www.cs.cmu.edu/afs/cs/project/ai-repository/ai/areas/games/doc/strategy.txt Subject: Re: Game Learning] by [[Michael Gherrity|Mike Gherrity]], [http://www.cs.cmu.edu/afs/cs/project/ai-repository/ai/ ai-repository], July 1, 1994</ref>.

=Selected Publications=
<ref>[http://dblp.uni-trier.de/pers/hd/p/Pell:Barney dblp: Barney Pell]</ref>
==1990 ...==
* [[Björn Gambäck]], [[Manny Rayner]], [[Barney Pell]] ('''1991'''). ''An Architecture for a Sophisticated Mechanical Bridge Player''. [[2nd Computer Olympiad#Workshop|Heuristic Programming in AI 2]]
* [[Barney Pell]] ('''1991'''). ''Exploratory Learning in the Game of GO''. [[2nd Computer Olympiad#Workshop|Heuristic Programming in AI 2]]
* [[Barney Pell]] ('''1992'''). ''Metagame: A New Challenge for Games and Learning''. [[3rd Computer Olympiad#Workshop|Heuristic Programming in AI 3]]
* [[Barney Pell]] ('''1992'''). ''Metagame in Symmetric, Chess-Like Games''. [[3rd Computer Olympiad#Workshop|Heuristic Programming in AI 3]]
* [[Barney Pell]] ('''1992'''). ''Logic Programming for General Game Playing''. [https://en.wikipedia.org/wiki/University_of_Cambridge University of Cambridge], Computer Laboratory Technical Report No. 302.
* [[Barney Pell]] ('''1993'''). ''Strategy Generation and Evaluation for Meta-Game Playing''. Ph.D: thesis, [https://en.wikipedia.org/wiki/Trinity_College,_Cambridge Trinity College, Cambridge], [http://www.barneypell.com/papers/pell-thesis.pdf pdf] <ref>[https://groups.google.com/d/msg/rec.games.chess/3Ph3VAxH_B8/f3YONwD6VIEJ PhD Thesis Available: Meta-Game Playing] by [[Barney Pell]], [[Computer Chess Forums|rgc]], January 06, 1994</ref>
* [[Barney Pell]] ('''1993'''). ''A Strategic Metagame Player for General Chess-Like Games''. AAAI Technical Report FS-93-02, [https://www.aaai.org/Papers/Symposia/Fall/1993/FS-93-02/FS93-02-020.pdf pdf]
* [[Hitoshi Matsubara]], [[Barney Pell]] ('''1994'''). ''Applying metagamer to Shogi''. [[Conferences#GPW|1st Game Programming Workshop in Kanagawa, Japan]]
* [[Barney Pell]], [[Susan L. Epstein]], [[Robert Levinson]] ('''1996'''). ''[http://onlinelibrary.wiley.com/doi/10.1111/j.1467-8640.1996.tb00249.x/abstract Introduction to the special issue on games: Structure and Learning]''. [https://en.wikipedia.org/wiki/Computational_Intelligence_%28journal%29 Computational Intelligence], [http://dblp.uni-trier.de/db/journals/ci/ci12.html#PellEL96 Vol. 12, No. 1]
* [[Barney Pell]] ('''1996'''). ''[http://onlinelibrary.wiley.com/doi/10.1111/j.1467-8640.1996.tb00258.x/abstract A Strategic Metagame Player for General Chess-Like Games]''. [https://en.wikipedia.org/wiki/Computational_Intelligence_%28journal%29 Computational Intelligence], [http://dblp.uni-trier.de/db/journals/ci/ci12.html#PellEL96 Vol. 12, No. 1]
==2000 ...==
* [[Michael Genesereth]], [http://dblp.uni-trier.de/pers/hd/l/Love:Nathaniel Nathaniel Love], [[Barney Pell]] ('''2005'''). ''General Game Playing: Overview of the AAAI Competition''. [[AAAI#AIMAG|AI Magazine]], Vol. 26, No. 2, [http://logic.stanford.edu/classes/cs227/2013/readings/aaai.pdf pdf]

=Forum Posts=
* [https://groups.google.com/d/msg/rec.games.chess/au2AlGf7T30/jgAq306Bix4J deriving piece values from mobility] by [[Barney Pell]], [[Computer Chess Forums|rgc]], August 09, 1993
* [https://groups.google.com/d/msg/rec.games.chess/3Ph3VAxH_B8/f3YONwD6VIEJ PhD Thesis Available: Meta-Game Playing] by [[Barney Pell]], [[Computer Chess Forums|rgc]], January 06, 1994

=External Links=
* [https://en.wikipedia.org/wiki/Barney_Pell Barney Pell from Wikipedia]
* [https://en.wikipedia.org/wiki/Powerset_%28company%29#Barney_Pell Powerset - People - Barney Pell | Wikipedia]
* [https://www.linkedin.com/in/barneypell Barney Pell | LinkedIn]
* [https://plus.google.com/+BarneyPell/about Barney Pell – Google+]
* [http://www.barneypell.com/ Barney Pell's Weblog Barney Pell's Weblog]
* [http://www.barneypell.com/games-research/ Barney Pell’s Research on Computer Game Playing]

=References=
<references />

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