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TSCP

18 bytes added, 21:33, 17 June 2018
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'''TSCP''',<br/>
Tom's Simple Chess Program has been written by [[Tom Kerrigan]] in 1997 as a device to show the basics of the chess programming. On its home page <ref>[http://www.tckerrigan.com/Chess/TSCP TSCP - from Tom Kerrigan's Home Page]</ref> one can find not only the program itself, but also a couple of derivatives, like a version with [[Null Move Pruning|null move pruning]] or with a [[Bitboards|bitboard]] move generator. TSCP 1.81 was the test engne in [[Henk Mannen|Mannen's]] and [[Marco Wiering|Wiering's]] computer chess learning experiments, where they trained several different chess [[Evaluation|evaluation]] functions ([[Neural Networks|neural networks]]) by using [[Temporal Difference Learning|TD(λ) learning]] on a set of database games, published in 2004/05 <ref>[[Henk Mannen]], [[Marco Wiering]] ('''2004'''). ''[http://scholar.google.com/citations?view_op=view_citation&hl=en&user=xVas0I8AAAAJ&cstart=20&pagesize=80&citation_for_view=xVas0I8AAAAJ:7PzlFSSx8tAC Learning to play chess using TD(λ)-learning with database games]''. [http://students.uu.nl/en/hum/cognitive-artificial-intelligence Cognitive Artificial Intelligence], [https://en.wikipedia.org/wiki/Utrecht_University Utrecht University], Benelearn’04</ref> <ref>[[Marco Wiering]], [http://dblp.uni-trier.de/pers/hd/p/Patist:Jan_Peter Jan Peter Patist], [[Henk Mannen]] ('''2005'''). ''Learning to Play Board Games using Temporal Difference Methods''. Technical Report, [https://en.wikipedia.org/wiki/Utrecht_University Utrecht University], UU-CS-2005-048, [http://www.ai.rug.nl/~mwiering/GROUP/ARTICLES/learning_games_TR.pdf pdf]</ref>.
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